Nuit Space station
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Re: Nuit Space station
Can do
- Cody
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Re: Nuit Space station
Muchas gracias, amigo - a little addition, and it's done:
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cholmondely
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Re: Nuit Space station
Just to point put this where it belongs:
MrFlibble wrote: ↑Wed Oct 16, 2024 11:53 amIt's Nuit stations, or at least that's how it looks to me.Cholmondely wrote: ↑Tue Oct 15, 2024 6:59 pmDoes anybody have any idea which OXP might be generating this massive convoy of ships?
Gal 4, Jump from Laanat -> Xetiis (TL 12)
With Nuit stations, heap o' traders.
Without Nuit stations, normal.
Replace Nuit and the glitch returns.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Killer Wolf
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Re: Nuit Space station
there was nothing i did in the original OXP that had anything to do w/ escorts :-/
Re: Nuit Space station
Nuit space station 2.3.oxz only a docked trader...
- Cholmondely
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Re: Nuit Space station
This problem does not exist with your version! It is only with the most recent version (2.3). And the armada only appeared with me at the witchpoint beacon and then left en masse.Killer Wolf wrote: ↑Sun Jan 05, 2025 4:15 pmthere was nothing i did in the original OXP that had anything to do w/ escorts :-/
The idea of an armada appearing is enthralling - but when it only ever happens to be there at the instant of arrival and at no other times, it tends to wreck the immersion.
I rather think that it could make for an interesting seperate OXP - especially if you had armadas of juntas or commies materialising out of the blue! Montana05 did something along these lines (Star Wars oxps), but never properly published it.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- phkb
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Re: Nuit Space station
I had occasionally seen the mass of ships at the wp, but was never able to identify the culprit. I’ll have a look at the code to see where it might have all gone wrong.
Re: Nuit Space station
Interesting effect, regular jump spawns a lone trader, 'nuit oxp' jump spawns a (big) trader with 'escorts'...
- Cholmondely
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Re: Nuit Space station
Try a high TL Corporate - I was seeing 60-80 ships at a time!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Nuit Space station
with trunk and nuit the only xp, i encounter just on of those big traders, perhaps with others/more oxp's the influence this effect has is grander...
- phkb
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Re: Nuit Space station
I've just uploaded a new version of Nuit Station (v2.4) which should (hopefully) correct the issue with massed ships at the witchpoint.
Re: Nuit Space station
Jumped to a tl15 corporate, no trader with escorts after jump / /