Hello members - nice to be a part of the community now!
Just a little question:
Is it still possible to force a Witchdrive engine malfunction?
And if: how works it - what ist to be done to force it?
best regards!
Witchdrive engine malfunction
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- Quite Grand Sub-Admiral
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Re: Witchdrive engine malfunction
Hi
To force a misjump: Start the countdown nornally and do a full pitch up as it gets to zero. If you hit zero at full pitch up you will execute a misjump.
To force a misjump: Start the countdown nornally and do a full pitch up as it gets to zero. If you hit zero at full pitch up you will execute a misjump.
- hiran
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Re: Witchdrive engine malfunction
Actually I am wondering why the wichdrive would malfunction on full pitch up. Ok, the alignment of the ship is changing, yada yada. But does it not also change with pitch down or yaw left/right? Only roll would not change the orientation, at least for a well-trimmed ship...another_commander wrote: ↑Sun Dec 01, 2024 3:15 pmHi
To force a misjump: Start the countdown nornally and do a full pitch up as it gets to zero. If you hit zero at full pitch up you will execute a misjump.
So having that effect just on pitch up feels like a feature artificially builtin by developers of the matrix and now being used by any inhabitant.
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- Cholmondely
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Re: Witchdrive engine malfunction
It’s purely a matter of pitching upwards/climbing - or is it more a matter of increasing the setting of the Dynamic Response Uridium Injection Dilator to 0.75 which leads to an upwards pitching?hiran wrote: ↑Sun Dec 01, 2024 5:15 pmActually I am wondering why the wichdrive would malfunction on full pitch up. Ok, the alignment of the ship is changing, yada yada. But does it not also change with pitch down or yaw left/right? Only roll would not change the orientation, at least for a well-trimmed ship...another_commander wrote: ↑Sun Dec 01, 2024 3:15 pmHi
To force a misjump: Start the countdown nornally and do a full pitch up as it gets to zero. If you hit zero at full pitch up you will execute a misjump.
So having that effect just on pitch up feels like a feature artificially builtin by developers of the matrix and now being used by any inhabitant.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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- Quite Grand Sub-Admiral
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Re: Witchdrive engine malfunction
If memory serves a Manual Misjump can only be triggered with the Pitch Up Keyboard Control. Pitching up with a Joystick will NOT cause a misjump. Unless that has been changed and my memory does NOT serve.
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Brevity is the soul of wit and vulgarity is wit's downfall
Good Night and Good Luck - Read You Soon
- Cholmondely
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Re: Witchdrive engine malfunction
Did you sort things out?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?