Planetfall 2.0 (apparently)

Discussion and information relevant to creating special missions, new ships, skins etc.

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phkb
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Re: Planetfall 2.0 (apparently)

Post by phkb »

Version 2.9 now available, which fixes a couple of bugs relating to the transit system.
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Cholmondely
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Re: Planetfall 2.0 (apparently)

Post by Cholmondely »

Sorry: just discovered that Sotiqu has an "Immigration Control" point. Which, as an anarchy, it shouldn't!

I hope to go through the various systems/possible landing sites and come up with something better.




Question: should I be posting in this (your) thread, or, since the names supposedly come from a certain gentlebear's Galactic Almanac, should I be posting there?
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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phkb
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Re: Planetfall 2.0 (apparently)

Post by phkb »

Post here; I recreated the methods from the Almanac, so bug fixes will be here.
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