SW Economy

Discussion and information relevant to creating special missions, new ships, skins etc.

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Cholmondely
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Re: SW Economy

Post by Cholmondely »

Will give it a stab and let you know!

Thank you!

One minor point - these are poor worlds. There should not be much demand for useless items such as Furs (so not such a high price for them). Don't know about computers. And have not read Stranger's Economics Essay for a year and can't recall what he said about this there, if he did!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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phkb
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Re: SW Economy

Post by phkb »

I’ve adding settings in Library config so the prices of each of the farming products (food, textiles, liquor and furs) can be adjusted independently.
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