Oolite Website Domain & Fixing the Expansions Manager
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- Cholmondely
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Re: Oolite Website Domain & Fixing the Expansions Manager
I remember that something was done to enable Weapon Laws not to confiscate your equipment when using Laser Arrangement/Laser Mount Switching System in a system where one of one's lasers was prohibited.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Oolite Website Domain & Fixing the Expansions Manager
The three main categories in the What's New page are General Enhancements, Expansion Pack Development - Scripting and Bug Fixes. phkb's stuff all falls under General Enhancements IMO and should be bulleted inside that section together with the renderer, HDR and accessibility stuff. I don't think that each should be a separate category.timer wrote: ↑Tue Jan 23, 2024 7:59 amreworked the code of all HTML pages of the "whatsnew" section, brought it to a unified style using CSS, fixed some problems with HTML tags. Added information from @phkb to the page for 1.91. It would be great to add some items to the "Expansion Pack Development - Scripting" section...
Any correction - welcome!
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Re: Oolite Website Domain & Fixing the Expansions Manager
got better?another_commander wrote: ↑Tue Jan 23, 2024 8:12 amphkb's stuff all falls under General Enhancements IMO and should be bulleted inside that section together with the renderer, HDR and accessibility stuff. I don't think that each should be a separate category.
screenshots needed )another_commander wrote:Some screenshots of the keyboard setup screens can be added too to break up the text wall a bit.
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Re: Oolite Website Domain & Fixing the Expansions Manager
Perfect!timer wrote: ↑Tue Jan 23, 2024 9:34 amgot better?another_commander wrote: ↑Tue Jan 23, 2024 8:12 amphkb's stuff all falls under General Enhancements IMO and should be bulleted inside that section together with the renderer, HDR and accessibility stuff. I don't think that each should be a separate category.
I'll upload a couple a bit later today. We don't need anything fancy, just the keyboard configuration screen of the unmodified core game would do just fine.screenshots needed )
- Cholmondely
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Re: Oolite Website Domain & Fixing the Expansions Manager
I notice under Category:Oolite JavaScript Reference that there is no subcategory for "Updated JavaScript features in Oolite 1.91" - despite there being earlier ones for Oolite 1.77 - 1.89Cholmondely wrote: ↑Tue Jan 23, 2024 8:11 amI remember that something was done to enable Weapon Laws not to confiscate your equipment when using Laser Arrangement/Laser Mount Switching System in a system where one of one's lasers was prohibited.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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Re: Oolite Website Domain & Fixing the Expansions Manager
The site is definitely getting better!
While we are discussing such stuff, it occurs to me that Getting Started starts off in the beginning of the game. But should such a chapter not start with the download, cover installation, startup, game menu and starting the actual game? After that the Getting Started page is absolutely valuable.
While we are discussing such stuff, it occurs to me that Getting Started starts off in the beginning of the game. But should such a chapter not start with the download, cover installation, startup, game menu and starting the actual game? After that the Getting Started page is absolutely valuable.
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- phkb
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Re: Oolite Website Domain & Fixing the Expansions Manager
I'd suggest a completely separate page for that, as you'd need 3 sections (Windows, Linux, Mac), which would seriously complicate the page. And I'd link to the page from the Downloads page, rather than "Getting started".
Re: Oolite Website Domain & Fixing the Expansions Manager
Friendly reminder that new players are still running into this issue and there is no immediately obvious place to look for the solution.
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- hiran
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Re: Oolite Website Domain & Fixing the Expansions Manager
I can confirm this. The usage numbers of OoliteStarter have dropped considerably, and so have the Oolite download numbers.
Something must have changed on the website I guess.
Something must have changed on the website I guess.
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Re: Oolite Website Domain & Fixing the Expansions Manager
We really, really, really need versions of v.1.90 with the "new" (coming up to one year old - one year. One entire year.) address for the Expansions Manager.
Is there any point whatsoever in coming up with any of these improvements for v.1.92? Will anybody be joining us to bother with it?
Those of us on AppleMac won't be able to use it. Will many Linuxians be able to? So it looks as though it won't get properly tested.
v.1.90 might well end up being the last published stable version of Oolite - and as things stand you need to be a geek to get it to access the 750+ OXZ's. Or read lots and lots of small print.
Is there any point whatsoever in coming up with any of these improvements for v.1.92? Will anybody be joining us to bother with it?
Those of us on AppleMac won't be able to use it. Will many Linuxians be able to? So it looks as though it won't get properly tested.
v.1.90 might well end up being the last published stable version of Oolite - and as things stand you need to be a geek to get it to access the 750+ OXZ's. Or read lots and lots of small print.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- hiran
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Re: Oolite Website Domain & Fixing the Expansions Manager
And here I can see that something changed. There was a sentence and a link to OoliteStarter with all the offered releases.
Now that it's gone users are not aware in the same sense as before.
So I see several ways of getting out of that dilemma. Open for discussion:Cholmondely wrote: ↑Sun Feb 04, 2024 7:30 pmWe really, really, really need versions of v.1.90 with the "new" (coming up to one year old - one year. One entire year.) address for the Expansions Manager.
- We release a 1.92 version with all the latest development so the effort is finally usable. It contains the download url fix.
- We promote OoliteStarter as the official interface to run Oolite. It downloads the expansions from the correct URL, and it could also inform users about new Oolite releases and prereleases as it does the same for itself already.
- We repackage existing 1.90 releases so they would use the correct download url.
Sunshine - Moonlight - Good Times - Oolite
Re: Oolite Website Domain & Fixing the Expansions Manager
Any clue why it's gone?
Site redesign and/or due to URL changes? (for similar reasons why v1.90 releases don't use the correct download url expansions?)
Whichever can be done soon seems best.So I see several ways of getting out of that dilemma. Open for discussion:Option 1 would not be available for the Apple Mac, yet the other two can be. What are your thoughts?
- We release a 1.92 version with all the latest development so the effort is finally usable. It contains the download url fix.
- We promote OoliteStarter as the official interface to run Oolite. It downloads the expansions from the correct URL, and it could also inform users about new Oolite releases and prereleases as it does the same for itself already.
- We repackage existing 1.90 releases so they would use the correct download url.
But only 1 (releasing a 1.92 version) will keep Oolite moving forwards.
(While we may encourage new players to come to the forums, it shouldn't be near-mandatory to get expansions working at all.)
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Re: Oolite Website Domain & Fixing the Expansions Manager
- hiran
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Re: Oolite Website Domain & Fixing the Expansions Manager
There was a short section about it on the right hand side before. That is now central. But it does no longer get the attention the links in the download box received, and thus the whole story repeats. Would you suggest we leave it as it is?
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