It contained my intended changes but did not run. Strange error message in the logs.
Then I downloaded the original latest build and tried that one, which failed exactly the same way. So it is not the modifications I made but likely the environment. I am testing on Windows 11 running as VirtualBox appliance.
Here is the content of Latest.log:
Code: Select all
Opening log for Oolite development version 1.91.0.7439-230618-78c8be1 (x86-64 test release) under Windows 10.0.22621.1702 64-bit at 06:56:09.
Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 4 processors detected. System RAM: 8179 MB (free: 5491 MB).
Build options: OpenAL, GLSL shaders, new planets, JavaScript console support, OXP verifier, localization tools, debug GraphViz support, JavaScript profiling.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
06:56:09.347 [dataCache.notFound]: No data cache found, starting from scratch.
06:56:09.388 [sound.initialization.error]: Failed to open default sound device
06:56:09.388 [sound.init]: Sound system disabled.
06:56:09.389 [display.mode.list.native]: Windows native resolution detected: 1024 x 768
06:56:09.418 [rendering.opengl.state]: Incorrect OpenGL state in -[MyOpenGLView initSplashScreen] (line 801)->OOSetOpenGLState
06:56:09.418 [rendering.opengl.state]: Expected previous state: <canonical initial state>
06:56:09.418 [rendering.opengl.state]: GL_ACTIVE_TEXTURE should be ENABLED but is ENABLED.
06:56:09.418 [rendering.opengl.state]: GL_CLIENT_ACTIVE_TEXTURE should be ENABLED but is ENABLED.
06:56:09.418 [rendering.opengl.badExtension]: ***** An uninitialized OpenGL extension function has been called, terminating. This is a serious error, please report it. *****
Closing log at 06:56:09.
On top of that I experienced that no start menu entry was created, and the application did not register it's uninstaller. Is this 'normal'?