Cholmondely wrote: ↑Sun Dec 25, 2022 2:14 amA route being commonly used by lots of people implies lots of people using the route separately, not many together in a clump.
A convoy of freighters or military ships is needed to do more than a couple short misjumps, so the Thargoids will need a much-bigger ambush group to be effective.
Each additional misjump in a series typically requires another ship (or equipment to refuel/other means of creating wormholes)...so 10 long (4+ LY) misjumps in a row would take a convoy of 10+ ships (for redundancy) to get there.
My premise: Thargoids can't be everywhere.
Even 3 "standard" misjumps in a row using different systems each time can end up a lot of places in the void.
Cody wrote: ↑Sun Dec 25, 2022 1:11 amSwiteck wrote: ↑Sun Dec 25, 2022 12:40 am... beyond the first interstellar space misjump, there's vanishingly low chances of running across Thargoids.
Curious - perhaps I'm misunderstanding something. Misjump to midway; misjump out of midway; misjump out again; rinse and repeat - right?
Even if the only misjumps done are the normal "midway" kind...
Say there's 4 nearby systems arranged in a perfect square, 4 Light-Years on a side...and reading from left-to-right top-to-bottom number 1 and 2 are at top and 3 and 4 are at bottom.
And there's Thargoids waiting in ambush along the lines from 1 to 2, 1 to 3, 2 to 4, and 3 to 4.
Misjump from 1 to 2 and you're at the top middle of the square and along the line from 1 to 2, so Thargoids are there waiting in ambush when you arrive.
Misjumping again towards either 1 OR 2 leaves you on that line between 1 and 2...that entire line could be viewed as the hyperspace tunnel between 1 and 2, and maybe Thargoids can magically pull themselves to you as long you stay on that line.
But if after misjumping from 1 to 2 you misjump to 3...you're not on a line between any of the 4 systems, not even a diagonal line running from 1 to 4 or 2 to 3.
Thargoids could follow you, either by using your wormhole or making a jump of their own for the exact same distance along the exact same route...but that would mean abandoning their ambush spots on the main lines between the 4 systems.
Misjumping doesn't have to be symmetrical like regular jumps.
This tends to happen when the total distance isn't evenly divisible by 0.4 Light-Years.
So 2 systems 1.2 LY apart would likely have a misjump that's 0.4 LY from one direction and 0.8 LY from the other...or 0.4 LY from both directions!
Using the 4-system square example again...
The diagonal lines from 1 to 4 and 2 to 3 are both less than 7 Light-Years.
The distance from 1 to 4 is the same distance as 4 to 1, so there is symmetry there.
But the misjump from 1 to 4 could end up in a slightly different location than the misjump from 4 to 1...despite supposedly being "halfway" both times along the same diagonal line between 1 and 4!
The locations that can be reached as well as time taken to do it gets even more complex when using non-standard misjumps that can be any percentage of the total distance.