Skinner’s Den
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Re: Skinner’s Den
Not exactly sure what is asked...
- Cholmondely
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Re: Skinner’s Den
O my giddy aunt! If I start waltzing around the system in something looking like that, cousin Digby will have me defenestrated from his adjuratory balcony for Extreme Dominoes. Digebiti is English not Texan!
Actually I was hoping to get some instruction as to how to do it myself, ideally over Zoom or such, once I'd been told which AppleMac compliable software I'd need for the task...
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Skinner’s Den
There are probably 'dozen' ways to do it, here's one of my favo(u)ritesCholmondely wrote: ↑Sat Oct 01, 2022 7:02 pm
Actually I was hoping to get some instruction as to how to do it myself.
1] Take (a) PHKB skinjob.oxz make it an OXP
2] Pick the diffuse map you like inside of the OXP
3] Open it in graphical editor with layer possibilities
4] Overlay your LOGO in a layer above the diffuse map
5] Save / overwrite as png
Now one of the skins in the OXP is altered
Start up oolite goto the gallery and admire your work
Looking forward to a Cholly_phkb_skinpack.oxz !
- Cholmondely
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Re: Skinner’s Den
Questions:cbr wrote: ↑Sat Oct 01, 2022 8:10 pmThere are probably 'dozen' ways to do it, here's one of my favo(u)ritesCholmondely wrote: ↑Sat Oct 01, 2022 7:02 pm
Actually I was hoping to get some instruction as to how to do it myself.
1] Take (a) PHKB skinjob.oxz make it an OXP
2] Pick the diffuse map you like inside of the OXP
3] Open it in graphical editor with layer possibilities
4] Overlay your LOGO in a layer above the diffuse map
5] Save / overwrite as png
Now one of the skins in the OXP is altered
Start up oolite goto the gallery and admire your work
Looking forward to a Cholly_phkb_skinpack.oxz !
Does this refer to his Ship Respray OXP or to his Factory Paint Jobs set of oxp's?1] Take (a) PHKB skinjob.oxz make it an OXP
How do I see what is in the diffuse map? The only images I can see are the .png files in the texture folders, I've never been able to open the models folder .dat files or the gubbins in the shaders folder. I have both Gimp and LazPaint (and maybe one or two other software packages over the years) which have signally failed to open up any of these. I think that Svengali's addons to Library.oxp might possibly work... but don't understand who to use them.2] Pick the diffuse map you like inside of the OXP
As above - how? All I ever seem to see are ominous-looking icons nestling in the models & shaders folders...3] Open it in graphical editor with layer possibilities
I presume that this will become obvious if I ever manage the above...4] Overlay your LOGO in a layer above the diffuse map
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Skinner’s Den
1] You could take any ship skin pack, just look for a visible diffusemap, factory paint jobs is good starting point because
it is more of less set up for customizing ( thanks phkb )
2] pick a visible diffuse map ( without applied alpha ) par example above I used phkb_ferdelance_diffuse_3.png
3] open phkb_ferdelance_diffuse_xxx.png in gimp
4] edit and save
sorry no mac hardware here...
- Cholmondely
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Re: Skinner’s Den
Thank you for the above!
What do I do next? Create another layer? And how do I import the various decals? There seem to be a zillion-and-one options and I understand nothing about any of them!
I'm using Gimp-2.10 if that has any bearing on the matter...
Righty-ho! I found one of Phkb's which I liked, and managed to open it "in layers" in Gimp.
What do I do next? Create another layer? And how do I import the various decals? There seem to be a zillion-and-one options and I understand nothing about any of them!
I'm using Gimp-2.10 if that has any bearing on the matter...
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Skinner’s Den
1 ] Open / Overlay your LOGO in a new layer above the diffuse map
2] Move it around and/or scale it
- phkb
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Re: Skinner’s Den
Not sure how GIMP works with layers when saving, but Oolite can't use them. I use paint.net normally, and the final step in creating a texture file is to merge all the layers into one. Once you do that, you then can't move the logos around - they're "burnt in" to one layer. GIMP may do this step automatically if you're saving as a PNG file.