OXP Development Best Practices

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

another_commander
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Re: OXP Development Best Practices

Post by another_commander »

I've reset the download link. Please try again: https://drive.google.com/file/d/0BwG6R5 ... ULitobhvdQ

Just to be sure, the OXP can be downloaded temporarily also from here:https://we.tl/t-hLWCoMaalc
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Cody
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Re: OXP Development Best Practices

Post by Cody »

Grabbed it from the temporary link (thanks) - the google link still requires signing-in. As you say, strange.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Cholmondely
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Re: OXP Development Best Practices

Post by Cholmondely »

Cody wrote: Tue Jun 21, 2022 6:52 pm
Grabbed it from the temporary link (thanks) - the google link still requires signing-in. As you say, strange.
Allow me to echo the words (every single one of them) of the Officer of the Order of the Opulent Ooniverse.

I suppose that this really belongs on our Wiki, in the fullness of time, at the appropriate juncture, when the Wondrous Winston has wangled the widgets and transmogrified uploading back into a possibilty.

Anyhow, I now have it. Thank you!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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