I made oxp which helps to build a route through multiple systems.
It requires an installed ANA and has two modes:
Automatic mode - build close to optimal (hopefully) route through contract destinations and manually specified systems. Now it works with all types of contracts at once, but I'm going to add a selection feature;
Manual mode - build route through only manually specified systems exactly in the given order;
The builded route will be displayed on galactic chart and recalculated every time target system of the current jump sequence changes. Target system will be automatically set when ship launches from a station and it has a route built but no target system. When the waypoint is reached, notification will be shown.
Changing the mode, waypoints and appearance can be done via the "Route planning" interface ("Ship Systems" category) on the F4 screen when the ship is docked.
I made oxp which helps to build a route through multiple systems.
It requires an installed ANA and has two modes:
Automatic mode - build close to optimal (hopefully) route through contract destinations and manually specified systems. Now it works with all types of contracts at once, but I'm going to add a selection feature;
Manual mode - build route through only manually specified systems exactly in the given order;
Sounds like you added a solution to the Travelling Salesman Problem. Your addon should be of great help for actually any pilot!
Edit: Woohoo! I just read on about the Travelling Purchaser Problem. That one solved could even suggest what trades to do...
Sounds like you added a solution to the Travelling Salesman Problem. Your addon should be of great help for actually any pilot!
Well, starting this oxp, I was sure that it would be a "5 minute adventure" and was very surprised when solving the problem of travel and sales, I found it to be a traveling salesman problem.
11:08:59.968 [WARNING]: Warning! Global namespace polluted by:
11:08:59.968 [WARNING]: ["ILib"]
Don't know what that means, I'm only a dumb pilot.
As far as I know this shouldn't affect the player, just other OXP developers. Anyway, in the next version it will be fixed. Thanks for letting me know.
And the last, a small call for help - I was unable to upload oxz to the wiki due to an invalid file type. Am I doing something wrong? And if a wiki is not an option, for now or at all, any recommendations for file hosting that I can use with Extension Manager?
And the last, a small call for help - I was unable to upload oxz to the wiki due to an invalid file type. Am I doing something wrong? And if a wiki is not an option, for now or at all, any recommendations for file hosting that I can use with Extension Manager?
Certainly not anything you're doing wrong. The wiki is temporarily unable to accept zip and oxz upload formats, but I have faith it will again, eh someday soon. Our benefactor is on it, I've been assured by mail.
Meanwhile, many of us use box.com.
I was young, I was naïve. Jonny Cuba made me do it!
And as Murgh says, many of us use Box (which I think still offers free packages).
Sadly, but it looks like they offer storage for free, but direct links is for premium users only. Anyway, I figured out how to make direct links from Dropbox that work with EM, at least for now. The extension should now be available for download through Manager.