Imagine a coriolis station of those dimensions orbiting the Earth...Cholmondely wrote: ↑Wed Jun 01, 2022 5:53 amA thought: our orbital space stations are officially 1km x 1km x 1km. And there is a lot of discussion over the years about how this is incompatible with fitting in thousands of spaceships.
The station would have a diameter of approx 1km while the planet would have a diameter of approx 12,700km.
How would the default, standard oolite currently reflect that?
Stations are at full size, so that's a good start but planets are at 1% size, so instead of 1 : 12,700, we get 1 : 127.
So if those orbital stations look a tad on the big size (or the planets on the small size) then no wonder.
Im focusing on alleviating the ratio, not fixing the sizes. What's the difference, the first can be obviously glaring when out by orders of magnitude, the second only requires two measurements to be taken in order to be so.
So, currently, my planets are four times larger than typically rendered within oolite. Instead of 1 : 127, that puts them at 1 : 508
That's still woefully short of the 'correct' ratio but then coriolis stations no longer appear as if medium sized moons that can be observed from up to half way from the witch point. Rather you will almost certainly, genuinely need the compass in order to find them.
That, I would argue, represents a much more realistic experience without requiring realistic, potentially game-breaking, measurements.
So if realism is the concern then I'd worry about how those tiny planets populate so many people more than I would about how the coriolis supposedly services so many ships.
Worse still, I'm (again, currently) halving the reported distances in order to address the otherwise truly enormous ships and cargo pods as I have further justified up thread.
Get the ruler out in standard oolite and only one thing is correct (the station). Do so in my build and nothing is correct, however the relative sizes are closer to being so.
In short: it's not supposed to be realistic, it's just supposed to be less glaringly unrealistic...
So, maybe somewhere in the middle
a_c has mentioned that before... but first I'll need to tweak the starting conditions for my currently 'harmless' test pilot