Good Container TC 10? How?
Moderators: winston, another_commander
Good Container TC 10? How?
Anyone know how to use the Goods Container pylon attachment? It's purchased but not impacting my total cargo space. I feel like I'm missing something obvious.
Here is my YouTube channel, where I play poorly: Arquebus X
- Cholmondely
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Re: Good Container TC 10? How?
Umm - I'd try Reval here: https://bb.oolite.space/viewtopic.php?f=4&t=20810 - best if you quote one of his posts as well as posting on his thread - a better chance of his getting the notification e-mail!
... just spotted this post of his: https://bb.oolite.space/viewtopic.ph ... 55#p273055
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By the way, are you all right with this as a news release for my on-going Hints.oxp
Arquebus the Audacious, the master trader, has finally come a cropper! After years of amassing a fortune trading in furs and computers, he took a time-sensitive contract to deliver wodgets to Ceesxe. Forgetting that fewer long jumps take much more time than many more smaller jumps, he arrived several days too late - and lost well over thirty thousand credits as a result! He is rumoured to have sold his ship in disgust and retired to a life of farming trumbles!
It's not implemented yet (issues with being too dumb to work out how to add GNN news broadcasts - so it's just the barside gossip which works at the moment)
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And how is your Contextual Jukebox coming along? Do you need any help with it?
Hope all's well at your end of things...
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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- Quite Grand Sub-Admiral
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Re: Good Container TC 10? How?
Just tried the 10t pylon container OXP and it worked fine for me first try. I only had to make sure I had a free pylon slot for the equipment to be installed in. Once installed my ship's cargo capacity went up from 35 to 45t.
If you cannot get it to work simply by buying the equipment, then chances are that there is a conflict with another installed OXP.
If you cannot get it to work simply by buying the equipment, then chances are that there is a conflict with another installed OXP.
Re: Good Container TC 10? How?
Yeah, it must be a conflict, then. It's definitely occupying a pylon, but I'm getting no added cargo space. Ugh. It's going to be a hassle finding that conflict!another_commander wrote: ↑Tue Mar 29, 2022 7:04 amJust tried the 10t pylon container OXP and it worked fine for me first try. I only had to make sure I had a free pylon slot for the equipment to be installed in. Once installed my ship's cargo capacity went up from 35 to 45t.
If you cannot get it to work simply by buying the equipment, then chances are that there is a conflict with another installed OXP.
Last edited by arquebus on Thu Mar 31, 2022 4:48 am, edited 1 time in total.
Here is my YouTube channel, where I play poorly: Arquebus X
Re: Good Container TC 10? How?
I just haven't carved out time for updating the manifest file etc. It will happen!Cholmondely wrote: ↑Mon Mar 28, 2022 5:14 pmAnd how is your Contextual Jukebox coming along? Do you need any help with it?
Here is my YouTube channel, where I play poorly: Arquebus X