<chuckles> It's certainly better-suited to my poor old eyes! The default shader multipliers are too stark for me, but are probably more "realistic" (shadows on the Moon are black). I prefer a "lights down" look for my Ooniverse, and my ambient lighting is ambient_level = 0.15; (with a distant sun). I also prefer lots more stars so star_count_multiplier = 56; works well for me. That can go much higher, but your graphics card might complain.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
<chuckles> It's certainly better-suited to my poor old eyes! The default shader multipliers are too stark for me, but are probably more "realistic" (shadows on the Moon are black). I prefer a "lights down" look for my Ooniverse, and my ambient lighting is ambient_level = 0.15; (with a distant sun). I also prefer lots more stars so star_count_multiplier = 56; works well for me. That can go much higher, but your graphics card might complain.
It opens my eyes to how many aspects can be customised to personal preference. I suppose there's an orchestra of OXPs that can have some influence too.. I guess there's no taking into account all of this.
This does looks 'better' on this machine ( saturation turned down, greyed out engines, a bit plating and darkening the grey one
Do you think it looks bette without the corrosion affecting the engines? They look a little weird to me together all factory fresh. I thought I was maybe lazy to limiting the decay to them and not rusting down the lasers, before I decided that even the most sloppy pilot keeps his weapon polished.
But yes, it seems the other elements could stand having the colour intensity decreased a little. I'll make the call after seeing enough of them appearing in space. To me it's easier when you fine-tune it with a photoshop slider rather than the mystic world of alphas and shaders.
I was young, I was naïve. Jonny Cuba made me do it!
Do you think it looks bette without the corrosion affecting the engines?
Somehow i envisioned the engine cover a different kind of alloy plating
They might have used that for the whole ship
Well, real science doesn't apply in rustyspace. The judgement comes down to aesthetics. Trying a slightly more sooty approach, but considering I've already done the architecture for 3 types of corrosion for each of the 8 different engine types, I'm a bit invested. The oldfashioned way is possibly not the most practical way.
But I'm open to any unpredictable fun and amazing accident.
I was young, I was naïve. Jonny Cuba made me do it!
–which is great. I just wish I was more proficient in the alpha ones. Here is how I end up doing it the old way.
Maybe too saturated?
FWIW...
Although the leftmost texture is initially the one I find the least appealing, it is probably the one that best represents a beat up, well used vessel that's skimmed too many stars, and taken too many hits, to maintain anything other than a pitted surface and an absent paintjob.
It also might be the one that will be the least jarring when replicated throughout a whole shipset; not that you'd have to take that approach of course...
Perhaps the freighters have the brown, rusty look for whatever reason you care too imagine, just to further distinguish them from the smaller vessels which could be a a grey, weathered alloy look?
Although the leftmost texture is initially the one I find the least appealing, it is probably the one that best represents a beat up, well used vessel that's skimmed too many stars, and taken too many hits, to maintain anything other than a pitted surface and an absent paintjob.
It also might be the one that will be the least jarring when replicated throughout a whole shipset; not that you'd have to take that approach of course...
Perhaps the freighters have the brown, rusty look for whatever reason you care too imagine, just to further distinguish them from the smaller vessels which could be a a grey, weathered alloy look?
Thanks for the input. I rather like the "white" look, and I'm thinking maybe I should try for even more calcification like in cbr's pics.
Yes, one must each decide one's favoured justification for such a phenomenon, yours has rationale.
Or, I guess, since the Adder, Moray, Sidewinder, Transporter all supposedly can enter atmospheres, they might be the ones with oxygen-related corrosion.
Ah, I'll probably put out all 3 styles of each of the set and see how it looks. Anyone who wants to use them can discard the ones they don't want. I reckon everybody's a tweaker.
I was young, I was naïve. Jonny Cuba made me do it!