Vector Map
Moderators: winston, another_commander
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
Re: Vector Map
Good spot!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Diziet Sma
- ---- E L I T E ----
- Posts: 6312
- Joined: Mon Apr 06, 2009 12:20 pm
- Location: Aboard the Pitviper S.E. "Blackwidow"
Re: Vector Map
A little late, perhaps, but here you go.. zipped sets of both the regular and printer-friendly versions of the vector maps. Located on the US mirror site only. (Wiki updated also)Zireael wrote:And I repeat, having a zipped pack of all maps (whether pdf or anything else) would be excellent!
Full set of Oolite Vector Maps
Full Set of Oolite Vector Maps (print versions)
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
Re: Vector Map
BUMP!
The links for the Vector Maps on the Elite Wiki (the online versions, not the zipped ones) seem to be offline.
The links for the Vector Maps on the Elite Wiki (the online versions, not the zipped ones) seem to be offline.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
Re: Vector Map
The links are up again.
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Vector Map
Cmdr Cheyd: we're debating the name of the Devils Triangle region in G1.Cmd. Cheyd wrote: ↑Wed May 20, 2009 5:10 amI enjoyed working on the naming of the G1 sectors.... You guys pick the regions and why, I'll happily work on names.
Can you throw any light on the issue?Murgh:
==The name==
It's a bit painful. I can't help feeling that it is meant to be The Devil's Triangle. Of course if it is a triangle of many devils, I yearn for a confirmation that this is intentional.
Montana05:
Might be from coding, I am not sure if Devil's is accepted by a Mac, even as text variable. Btw I intend to add some background story to this region, starting with the inhabitants today.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Vector Map
On Clymn's Vector Map? Must be a Jobsian thing, as it's fine on Windows.I am not sure if Devil's is accepted by a Mac, even as text variable.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- montana05
- ---- E L I T E ----
- Posts: 1166
- Joined: Mon May 30, 2016 3:54 am
- Location: lurking in The Devils Triangle (G1)
Re: Vector Map
In general. Mac coding is the most unforgiving and uninformative when it comes to error messages I ever encounter.
Scars remind us where we've been. They don't have to dictate where we're going.
Re: Vector Map
Come now, there is no Jobsian scapegoat here, only a faulty wiki entry by User:Treczoks. I will wager money he didn't do it on a Mac.
I was young, I was naïve. Jonny Cuba made me do it!
- Cmd. Cheyd
- ---- E L I T E ----
- Posts: 934
- Joined: Tue Dec 16, 2008 2:52 pm
- Location: Deep Horizon Industries Manufacturing & Research Site somewhere in G8...
Re: Vector Map
That was twelve years ago. I've slept at least once since then. Sorry.Cholmondely wrote: ↑Thu Feb 03, 2022 10:34 amCmdr Cheyd: we're debating the name of the Devils Triangle region in G1.
Can you throw any light on the issue?
Re-reading through, likely it was supposed to be Devil's Triangle. (Although, in hindsite, might not be the best name given the advertisement / mass enlightening regarding that name as a euphemism.)
Find my OXP's at:
Deep Horizon Industries - Your Planet Our Design
Deep Horizon Industries - Your Planet Our Design
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Vector Map
G8 (Xrata)
The Riven Hitachi Senate (Region)
The Hitachi Trade Annex (Route)
Does any body know why these were labelled as such?
Or who I could bug (who might know)?
The Riven Hitachi Senate (Region)
The Hitachi Trade Annex (Route)
Does any body know why these were labelled as such?
Or who I could bug (who might know)?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Vector Map
Conflicts between these maps and the wiki's Galaxy Guide
Cody's post about the Five Points Trade Barrier pointed out the fact that not all information on the maps is replicated on the wiki - and vice versa.
Here is a summary of information about regions and routes:
G1 - Routes and Regions match (checking merely their names - and the number of systems in each)
G2 - Routes and Regions match (checking merely their names)
G3 - Routes match
Wiki is missing Runner's Leap and Rub' al Khali from the map
G4 - Routes match
Wiki is missing the Veusar Cordon anarchies, the Razor's Edge anarchies, the Ririla Influx anarchy, the Aninatorian Irruption anarchies and the Lower Insurgency anarchies.
G5 - Routes and Regions match (checking merely their names)
G6 - Routes and Regions match (checking merely their names)
G7 - Routes match
Map is missing the new Lizard's Claw region.
G8 - neither match!
Map is missing Spaceway L2
Wiki is missing the Crystaline Desolation ("systems affected by the New Genesis war")
Question: What are these Space Routes all about?
In the Famous Planets day there were liners which only ran along them, but no more (that code was omitted from Liners). And the Thargoid's Fuel Station are more prominent along them.
But is there anything else? And... is there supposed to be anything else?
Reference:
Cody's post about the Five Points Trade Barrier pointed out the fact that not all information on the maps is replicated on the wiki - and vice versa.
Here is a summary of information about regions and routes:
G1 - Routes and Regions match (checking merely their names - and the number of systems in each)
G2 - Routes and Regions match (checking merely their names)
G3 - Routes match
Wiki is missing Runner's Leap and Rub' al Khali from the map
G4 - Routes match
Wiki is missing the Veusar Cordon anarchies, the Razor's Edge anarchies, the Ririla Influx anarchy, the Aninatorian Irruption anarchies and the Lower Insurgency anarchies.
G5 - Routes and Regions match (checking merely their names)
G6 - Routes and Regions match (checking merely their names)
G7 - Routes match
Map is missing the new Lizard's Claw region.
G8 - neither match!
Map is missing Spaceway L2
Wiki is missing the Crystaline Desolation ("systems affected by the New Genesis war")
Question: What are these Space Routes all about?
In the Famous Planets day there were liners which only ran along them, but no more (that code was omitted from Liners). And the Thargoid's Fuel Station are more prominent along them.
But is there anything else? And... is there supposed to be anything else?
Reference:
ClymAngus wrote: ↑Tue Apr 28, 2009 11:01 pm
COMPLETE (Or as near as damn it anyway)
GALAXY1
GALAXY2
GALAXY3
GALAXY4
GALAXY5
GALAXY6 (compromise reached over zones, 2 maps basically)
GALAXY7
GALAXY8
Structure complete sectors being discussed (Routes & Systems done)
System Placement Underway
Route Connections under construction
Systems xml coded ready for placement. Route points created but connections not yet built.
OXP's that fritz with the maps. And will eventually need to be addressed
Assassins
Aquatics
Famous Planets 2.0
Ionics
Lave
Lovecats
Oolite Shipyards Extension WiP V0.4
Names for regions as yet unused
Corsair Alley
The Cauldron
The Sea of Turmoil
prefix DOMINION
prefix SUPREMACY
prefix EMPIRE
The Sisters of Light
The Vault of Secrets
The Corridor of Whispers
The Great Divide.
Inner Sanctum
The Tech Corridor
The Imbalance
Birth of Knowledge
Sparks of faith
Suns of hope
The Inera anomaly
The triskelion nebula
The prefix Corporate Cluster
Weave Worlds
Spider Constellation
Arachnid Cluster
The Long March.
The Wanderers
The Lost Worlds
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Vector Map
In found a link to the New Genesis War (G8) here: viewtopic.php?t=5600
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cody
- Sharp Shooter Spam Assassin
- Posts: 16081
- Joined: Sat Jul 04, 2009 9:31 pm
- Location: The Lizard's Claw
- Contact:
Re: Vector Map
Charts, maps, named sectors within them... I love all that, but I've never had any use for the trade routes.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- ClymAngus
- ---- E L I T E ----
- Posts: 2514
- Joined: Tue Jul 08, 2008 12:31 am
- Location: London England
- Contact:
Re: Vector Map
Hello.
When designing the routes we tried (and everyone helped) to go from high to low to high: high industrial to low agricutural or low industrial to high agricultural. We had a lot of fun back at the beginning finally being able to properly visually look at the maps and for the first time say...
"Right, to maximise profit where WOULD you go." It was one of the advantages of generating "The Shield System" for quickly visually summating planets. I always meant to make up metal badges of the more important systems. But I didn't want Fronteer dropping a quarter ton of hot minty bricks on my head.
(Things were so much easier when this franchise was abandonware you know?)
-
- Quite Grand Sub-Admiral
- Posts: 6680
- Joined: Wed Feb 28, 2007 7:54 am
Re: Vector Map
Hey Clym! How is it going? Good to see you back with us!