4) And my AppleMac does not seem to realise that the .oxp exists. Popped it in my AddOns folder, started a game, saw nothing different fontwise.
Code: Select all
Opening log for Oolite version 1.90 (x86-64) under Mac OS X Version 10.15.3 (Build 19D2064) at 2021-10-02 21:50:47 +0000.
Machine type: MacBookAir9,1, 8192 MiB memory, 2 (4 logical) x x86 (family 0x38435547) @ 1100 MHz.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
22:50:47.439 [joystick.error.init] -[OOMacJoystickManager init] (OOMacJoystickManager.m:80): Cannot open HID manager; joystick support will not function.
22:50:47.440 [rendering.opengl.version] -[OOOpenGLExtensionManager reset] (OOOpenGLExtensionManager.m:221): OpenGL renderer version: 2.1.0 ("2.1 INTEL-14.4.26"). Vendor: "Intel Inc.". Renderer: "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (1x6x8 (fused) LP".
22:50:47.440 [rendering.opengl.extensions] -[OOOpenGLExtensionManager reset] (OOOpenGLExtensionManager.m:222): OpenGL extensions (128):
GL_EXT_texture_compression_dxt1, GL_EXT_rescale_normal, GL_EXT_transform_feedback, GL_EXT_blend_func_separate, GL_EXT_framebuffer_sRGB, GL_ATI_texture_env_combine3, GL_ARB_draw_elements_base_vertex, GL_EXT_debug_label, GL_EXT_geometry_shader4, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_NV_texgen_reflection, GL_NV_blend_square, GL_ARB_texture_compression_rgtc, GL_EXT_stencil_wrap, GL_ARB_texture_env_crossbar, GL_EXT_framebuffer_blit, GL_ATI_separate_stencil, GL_APPLE_vertex_point_size, GL_EXT_texture_rectangle, GL_APPLE_specular_vector, GL_EXT_packed_depth_stencil, GL_EXT_blend_color, GL_ARB_fragment_program_shadow, GL_EXT_texture_env_add, GL_EXT_provoking_vertex, GL_EXT_texture_array, GL_ARB_texture_env_combine, GL_ARB_point_sprite, GL_ARB_multisample, GL_EXT_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_EXT_texture_lod_bias, GL_APPLE_pixel_buffer, GL_ARB_vertex_program, GL_EXT_bgra, GL_APPLE_fence, GL_APPLE_ycbcr_422, GL_EXT_timer_query, GL_EXT_vertex_array_bgra, GL_ARB_depth_clamp, GL_IBM_rasterpos_clip, GL_ARB_pixel_buffer_object, GL_SGIS_generate_mipmap, GL_EXT_framebuffer_multisample_blit_scaled, GL_ARB_shader_texture_lod, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ARB_vertex_shader, GL_NV_texture_barrier, GL_ARB_provoking_vertex, GL_ARB_texture_env_add, GL_APPLE_object_purgeable, GL_ARB_texture_env_dot3, GL_APPLE_rgb_422, GL_NV_depth_clamp, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_APPLE_element_array, GL_ATI_texture_float, GL_ARB_window_pos, GL_ARB_sync, GL_ARB_vertex_buffer_object, GL_APPLE_texture_range, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_compression, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_ARB_texture_border_clamp, GL_EXT_draw_buffers2, GL_ARB_shading_language_100, GL_EXT_blend_equation_separate, GL_ARB_vertex_blend, GL_EXT_blend_subtract, GL_EXT_packed_float, GL_APPLE_aux_depth_stencil, GL_APPLE_row_bytes, GL_NV_light_max_exponent, GL_EXT_abgr, GL_EXT_texture_filter_anisotropic, GL_ARB_vertex_array_bgra, GL_ARB_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_color_buffer_float, GL_EXT_gpu_program_parameters, GL_APPLE_client_storage, GL_ARB_texture_non_power_of_two, GL_ARB_multitexture, GL_EXT_gpu_shader4, GL_APPLE_flush_render, GL_ARB_framebuffer_object, GL_APPLE_vertex_program_evaluators, GL_APPLE_transform_hint, GL_EXT_texture_compression_s3tc, GL_APPLE_flush_buffer_range, GL_EXT_texture_integer, GL_SGIS_texture_edge_clamp, GL_NV_fog_distance, GL_ARB_occlusion_query, GL_ARB_fragment_shader, GL_ARB_texture_rg, GL_ARB_fragment_program, GL_ARB_seamless_cube_map, GL_ARB_shader_objects, GL_EXT_draw_range_elements, GL_APPLE_vertex_array_object, GL_ARB_depth_texture, GL_EXT_texture_sRGB, GL_ARB_half_float_vertex, GL_APPLE_vertex_array_range, GL_ARB_shadow, GL_EXT_multi_draw_arrays, GL_ARB_half_float_pixel, GL_APPLE_packed_pixels, GL_ARB_point_parameters, GL_EXT_debug_marker, GL_EXT_texture_sRGB_decode, GL_EXT_clip_volume_hint, GL_SGIS_texture_lod, GL_EXT_fog_coord, GL_EXT_texture_shared_exponent, GL_ATI_texture_mirror_once, GL_APPLE_float_pixels, GL_EXT_framebuffer_multisample, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced
22:50:47.465 [rendering.opengl.shader.support] -[OOOpenGLExtensionManager reset] (OOOpenGLExtensionManager.m:256): Shaders are supported.
22:50:47.509 [searchPaths.dumpAll] +[ResourceManager logPaths] (ResourceManager.m:2240): Resource paths:
~/Desktop/Oolite/Oolite 1.90.app/Contents/Resources
~/Library/Application Support/Oolite/Managed AddOns
~/Library/Application Support/Oolite/AddOns
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.spara.market_observer.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.Svengali.Library.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.zirael.UsefulMFDs.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.Norby.HUDSelector.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.Svengali.BGS newer.oxz
~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.stranger.SW_Economy.oxz
~/Library/Application Support/Oolite/AddOns/GalacticAlmanacBeta1.4.oxp
~/Library/Application Support/Oolite/AddOns/ZZ_GrOovy_MilHUD-v0.92.oxp
~/Library/Application Support/Oolite/AddOns/ZZ_GUI_Vanisher_1.0.oxp
22:50:47.529 [shipData.load.begin] +[OOShipRegistry(Singleton) allocWithZone:] (OOShipRegistry.m:1689): Loading ship data.
22:50:47.899 [startup.complete] -[GameController applicationDidFinishLaunching:] (GameController.m:269): ========== Loading complete in 0.62 seconds. ==========
22:50:53.945 [shipData.load.begin] +[OOShipRegistry(Singleton) allocWithZone:] (OOShipRegistry.m:1689): Loading ship data.
22:50:54.670 [script.load.world.listAll] +[ResourceManager loadScripts] (ResourceManager.m:2132): Loaded 40 world scripts:
BGS 2.5.1
genericHUDswitch - MilHUD.js 1.05, modified by Wyvern for MilHUD
HUD Vanisher - BBS-Hud 1.0
hudselector 1.17
in_system_market_restore 1.2.1
Lib_2DCollision 1.7.1
Lib_Animator 1.7.1
Lib_BinSearch 1.7.1
Lib_Config 1.7.1
Lib_Crypt 1.7.1
Lib_Cubecode 1.7.1
Lib_EntityStrength 1.7.1
Lib_GUI 1.7.1
Lib_Main 1.7.1
Lib_MissionCoord 1.7.1
Lib_Music 1.7.1
Lib_PAD 1.7.1
Lib_PAD_Events 1.7.1
Lib_Starmap 1.7.1
market_observer3 3.7
market_tweak.js 3.7
mo-traders_rating3 3.7
Oolite Equipment Control 1.90
Oolite Ship Library 1.90
oolite-cloaking-device 1.90
oolite-constrictor-hunt 1.90
oolite-contracts-cargo 1.90
oolite-contracts-helpers 1.90
oolite-contracts-parcels 1.90
oolite-contracts-passengers 1.90
oolite-libPriorityAI 1.90
oolite-nova 1.90
oolite-populator 1.90
oolite-primable-equipment-register 1.90
oolite-registership 1.90
oolite-thargoid-plans 1.90
oolite-trumbles 1.90
oolite-tutorial 1.90
RandomStationNames Beta Version 1.4 - 27.09.21
useful_MFDs 0.5
22:50:55.824 [hudselector] GlobalLog (OOJSGlobal.m:266): HUDs: Default HUD,hud,ExtraLarge HUD with 10 MFDs and custom dials,hudselector-extralarge,hudselector-extralarge10,Large HUD with 10 MFDs and custom dials,hudselector-large,Small HUD with 10 MFDs and custom dials,hudselector-small
22:50:55.910 [hudselector] GlobalLog (OOJSGlobal.m:266): Scanner NonLinear:false UltraZoom:false HUD:hudselector-large.plist Crosshairs: null, scanner settings is not fixed.
22:51:04.154 [exit.context] -[OoliteApp terminate:] (OoliteApp.m:68): Exiting: Cocoa terminate event.
Closing log at 2021-10-02 21:51:04 +0000.