Her Imperial Majesty's Space Navy

An area for discussing new ideas and additions to Oolite.

Moderators: winston, another_commander

User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Shadered, of course!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
tsoj
Deadly
Deadly
Posts: 199
Joined: Wed May 18, 2016 8:19 pm
Location: Berlin
Contact:

Re: Her Imperial Majesty's Space Navy

Post by tsoj »

I really like the fully dark blued shadered steel.

Once we decided which textures to use, I will put them up on the GitHub, including the (possibly preliminary Komodo textures). For the release file, I would remove all bigger elements (i.e. images) that are not currently used.
Then when we verified that it all works (I would like to test if everything spawns the way it should) I would say we put in on the Oolite Wiki Website and to the Expansion Manager.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

<nods>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Got one of these again (and I'm nowhere near any HIMSN station system):

Code: Select all

22:17:30.050 [WARNING]: Warning! Global namespace polluted by:
22:17:30.050 [WARNING]: ["timeToFirstWarning","timeToForcedLaunch","_assert","isAtHIMSNStation","_forcedStationLaunch","_generateAlienItemPrice"]

Question: is a Navy station spawned at the other Xeer (G7)?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
tsoj
Deadly
Deadly
Posts: 199
Joined: Wed May 18, 2016 8:19 pm
Location: Berlin
Contact:

Re: Her Imperial Majesty's Space Navy

Post by tsoj »

Cody wrote: Thu Dec 23, 2021 10:34 pm
Got one of these again (and I'm nowhere near any HIMSN station system):

Code: Select all

22:17:30.050 [WARNING]: Warning! Global namespace polluted by:
22:17:30.050 [WARNING]: ["timeToFirstWarning","timeToForcedLaunch","_assert","isAtHIMSNStation","_forcedStationLaunch","_generateAlienItemPrice"]

Question: is a Navy station spawned at the other Xeer (G7)?
I think I know how to fix this. All these functions are declared in the form: function blablabla(a,b,c){ … }
I thought this would be okay, but it seems like the better practice would be to do this: this.blablabla = function(a,b,c){ … }

There should only be a station at Xeer Galaxy 1.

For the time being, I will leave it like that, until I get time to properly test that I don't mess up anything in the process of fixing this warning. I made a note, so that I don't forget about it.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Cool! Although... perhaps there should be a station at Xeer (G7) too?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Her Imperial Majesty's Space Navy

Post by cbr »

The Aquatica Cargo Hauler has been send on his way with the paint/paintscheme for the release...

Meanwhile here are some variants.

Image

Image
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Nice! Looking at the descriptions.plist: even though the carriers don't appear (is that correct?), I'd be inclined to change their names to star/system names. And what of ordinary Navy ships - how are they named? Any opinions?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Cholmondely
Archivist
Archivist
Posts: 5364
Joined: Tue Jul 07, 2020 11:00 am
Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cholmondely »

cbr wrote: Thu Dec 30, 2021 3:24 pm
The Aquatica Cargo Hauler has been send on his way with the paint/paintscheme for the release...

Meanwhile here are some variants.
These look superb! Thank you!
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Her Imperial Majesty's Space Navy

Post by cbr »

Cody wrote: Thu Dec 30, 2021 5:09 pm
Nice! Looking at the descriptions.plist: even though the carriers don't appear (is that correct?), I'd be inclined to change their names to star/system names. And what of ordinary Navy ships - how are they named? Any opinions?
Star/System/Region names would be fitting for oolite based navy ships.

Code: Select all

this._addNavyBattleFleet = function(pos)
{
	// Add Navy Carrier and defending fleet:
	var navyCarrier = system.addShips("himsn_komodo_carrier",1,pos,0)[0];
The only link with the carrier in himsn_main.js.
I combined this function with a launchedfromstation condition, stil no fleet added.
I wonder if the only ships launched are/were stations defenders

Regarding the naming ordinary oolite navy ships perhaps they could be bundled in region fleets,
region named fleet group build up like Norby did with cargofleets and the sherifs
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Thanks! No carriers is fine by me, but I'll rename them anyway.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
tsoj
Deadly
Deadly
Posts: 199
Joined: Wed May 18, 2016 8:19 pm
Location: Berlin
Contact:

Re: Her Imperial Majesty's Space Navy

Post by tsoj »

A quick release with the new textures by cbr and a few bug fixes.
Direct link: 0.9-alpha

I haven't had the time to properly test everything. I will do that next year.
The changes in the shipdata.plist for the new textures I had to enter manually, so I hope I didn't mess something up.

@cbr, if you want, you can take a quick look here if you see something obvious missing. I noticed that at some places there is still the "shininess" parameter, even though there's also a new "gloss". Is that intended?
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Thanks tsoj - grabbed!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
cbr
---- E L I T E ----
---- E L I T E ----
Posts: 1422
Joined: Thu Aug 27, 2015 4:24 pm

Re: Her Imperial Majesty's Space Navy

Post by cbr »

The new upload seem to work and the models show up in the gallery like intended! :)

I still encounter the shininess setting in several oxps so I do not remove them explicitly ( ( as of ) yet )...
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16081
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Her Imperial Majesty's Space Navy

Post by Cody »

Polluted namespace error has gone. The only log blemish now (which is of no consequence) is:

Code: Select all

Script ../AddOns/himsn.oxp/Scripts/himsn_constrictor_conditions.js does not "use strict";
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Post Reply