Oolite JavaScript Reference: Market Scripts & Trade-goods.plist
both have this emblazoned across their mastheads: Note: this page describes functionality currently only in the 1.81 development code. It may change further before being part of a stable release.
They are the only two pages with that comment.
Oolite v1.80 came out in 1st July, 2014
Oolite v1.82 came out in 27th May 2015.
Oolite JavaScript Reference: Market Scripts was last edited by Cim on December 5, 2014.
Trade-goods.plist was last edited by Cim on February 5, 2015.
Later edits on both pages were inconsequential (links).
Should the masthead stay (I find it confusing, but I'm not a programmer), or be modified?
Oolite Wiki: Oolite scripting/javascript reference pages
Moderators: winston, another_commander
- Cholmondely
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Oolite Wiki: Oolite scripting/javascript reference pages
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cholmondely
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- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Oolite Wiki: Oolite scripting/javascript reference pages
A second point.
A number of oxp's have been "included" in the Vanilla game programming over the years.
For example: Stationrotation OXP, External Views & the Deep Horizon Navigation Buoy.
It would be useful to include such detail on the wiki, so people don't bother downloading such OXP's unless they really want them (eg for use with older versions of Oolite).
Can anybody oblige with any details?
Cholmondeley
A number of oxp's have been "included" in the Vanilla game programming over the years.
For example: Stationrotation OXP, External Views & the Deep Horizon Navigation Buoy.
It would be useful to include such detail on the wiki, so people don't bother downloading such OXP's unless they really want them (eg for use with older versions of Oolite).
Can anybody oblige with any details?
Cholmondeley
Last edited by Cholmondely on Sun Nov 14, 2021 12:48 pm, edited 1 time in total.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Cody
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Re: Oolite Wiki: Oolite scripting/javascript reference pages
In the case of Cheyd's nav buoy, the oxp is preferable, as it looks better (shaders?) and moves better.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!