Okay, thanksCholmondely wrote: ↑Mon Aug 02, 2021 10:23 amActually, thinking about it, Redspear, Tsoj & Milo have also been nosing around the core game programming.Spid3rCZ wrote: ↑Mon Aug 02, 2021 10:12 amI've found French and german localization, but I speak only english, so... i need original english files, i didn't find those..Cholmondely wrote: ↑Mon Aug 02, 2021 10:01 amBut having said that, if I had your linguistic capabilities, I'd start off with one of the older language packs (since the newer versions of Oolite added to the old, so any translations there will not be wasted).
Czech locazation
Moderators: winston, another_commander
Re: Czech locazation
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Re: Czech locazation
Can't respond in detail, but here are the basics.
The original files you need are found here: https://github.com/OoliteProject/oolite ... ces/Config
Look for descriptions.plist, equipment.plist, hud.plist, missiontext.plist, planetinfo.plist and potentially speech_pronunciation_guide.plist. All these files contain translatable strings. To d/l those, click on each file, click the "Raw" button in the next screen and copy/paste to a text editor.
Descriptions.plist is the main strings file, so you can start there. Note that the section titled "system_description" does not need to be translated because we don't use it anymore (which is fantastic news btw, because otherwise this would have been a source of madness for those working on localizations).
You will probably also need this font file, which is encoded for Eastern European characters: https://github.com/OoliteProject/oolite ... ont-l2.png
and also the accompanying config file: https://raw.githubusercontent.com/Oolit ... font.plist
The original files you need are found here: https://github.com/OoliteProject/oolite ... ces/Config
Look for descriptions.plist, equipment.plist, hud.plist, missiontext.plist, planetinfo.plist and potentially speech_pronunciation_guide.plist. All these files contain translatable strings. To d/l those, click on each file, click the "Raw" button in the next screen and copy/paste to a text editor.
Descriptions.plist is the main strings file, so you can start there. Note that the section titled "system_description" does not need to be translated because we don't use it anymore (which is fantastic news btw, because otherwise this would have been a source of madness for those working on localizations).
You will probably also need this font file, which is encoded for Eastern European characters: https://github.com/OoliteProject/oolite ... ont-l2.png
and also the accompanying config file: https://raw.githubusercontent.com/Oolit ... font.plist
- Cholmondely
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Re: Czech locazation
Was this your idea, O mighty manipulator of Italian Idioms?another_commander wrote: ↑Mon Aug 02, 2021 10:48 amNote that the section titled "system_description" does not need to be translated because we don't use it anymore (which is fantastic news btw, because otherwise this would have been a source of madness for those working on localizations).
And, I am utterly perplexed why someone lucky enough to be Greek would produce an Italian translation: Were you really trying for Latin but got the wrong millennium?
Just to say, when I do play, the AppleMac does your graphics work proud. I don't have your photographic flair, but just looking at what is on the screen is very enjoyable... I just wish I could be there in person...
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
Re: Czech locazation
Thats great, thanksanother_commander wrote: ↑Mon Aug 02, 2021 10:48 amCan't respond in detail, but here are the basics.
The original files you need are found here: https://github.com/OoliteProject/oolite ... ces/Config
Look for descriptions.plist, equipment.plist, hud.plist, missiontext.plist, planetinfo.plist and potentially speech_pronunciation_guide.plist. All these files contain translatable strings. To d/l those, click on each file, click the "Raw" button in the next screen and copy/paste to a text editor.
Descriptions.plist is the main strings file, so you can start there. Note that the section titled "system_description" does not need to be translated because we don't use it anymore (which is fantastic news btw, because otherwise this would have been a source of madness for those working on localizations).
You will probably also need this font file, which is encoded for Eastern European characters: https://github.com/OoliteProject/oolite ... ont-l2.png
and also the accompanying config file: https://raw.githubusercontent.com/Oolit ... font.plist
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- Quite Grand Sub-Admiral
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- Joined: Wed Feb 28, 2007 7:54 am
Re: Czech locazation
No, it was cim's.Cholmondely wrote: ↑Mon Aug 02, 2021 11:38 amWas this your idea, O mighty manipulator of Italian Idioms?
Sometimes seemingly complex things have simple explanations. In this case, I lived in Italy for 16 years and those early translations were made during my time there. Translating Oolite to Greek was never in my plans because a) it would be hard and b) I felt it just wouldn't look right.And, I am utterly perplexed why someone lucky enough to be Greek would produce an Italian translation: Were you really trying for Latin but got the wrong millennium?
Thanks, much appreciated.Just to say, when I do play, the AppleMac does your graphics work proud. I don't have your photographic flair, but just looking at what is on the screen is very enjoyable... I just wish I could be there in person...
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Re: Czech locazation
How goes it? Do you need any help?Spid3rCZ wrote: ↑Mon Aug 02, 2021 10:42 amOkay, thanks
Are you at least getting to enjoy the game, even if the joys of translating into Czech are proving just a little bit less thrilling than anticipated?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?