http://www.projectrho.com/public_html/r ... oldeck.php has quite a lot on SpaceShip bridges.
About 10% of the way down the long page, the StarShip Enterprise is analysed.
In the middle are helm & navigation control panels. The Captain sits behind them.
Around the walls are two Engineering control panels, another navigation panel, Weapons, Defence, Life Support, Communication and Library Computer control panels.
From an Oolite perspective, Trade would need another control panel section.
Most of these control panels are automatic, so to speak, in Oolite. There are no indicators showing what is going on, there are no decisions to be made governing operation.
The exceptions are:
Vanilla Oolite
Helm: Steering Controls. Speed, Docking Computer, Torus Drive, Witchfuel Injectors, Altitude
Navigation: Compass, IFF Scanner, F6, F6F6, ANA, Witchdrive Jump
Engineering: Energy Cells/Capacitors, docked F3
Weapons: Lasers. Laser temperature. Missiles. Pylon weapon indicators.
Defence: Shields, ECM
Life Support: Escape Capsule, Cabin temperature
Communication: Comms Log/Request Docking/Docked F4
Library/Computer. F7. Galactic standard time
Trade: F8, F5F5 Manifest.
Unsure: fuel Scoop, scanner zoom,
OXPs
Helm: Barrel Roll
Navigation: Telescope
Engineering: Fuel Generator & Auxiliary Energy Generators, Smuggler's equipment?
Weapons: some of the zabillion+1 equipment items from the Guide to Accuracy OXPs wiki page
Defence: Shield Cycler, Shield Equalizer And Capacitors, Energy Rebalance
Life Support:
Communication: Interstellar Help's electronic thumb, Comms MFD, Boradcast Comms MFD, Email System OXP
Library/Computer: GalCop Galactic Registry, Ship's Library OXP, Library OXP's P.A.D.
Trade: Market Inquirer MFD
I feel very strongly that ILS, repairbots and turrets should be controlled/controllable