We need to update our Reference Sheets.
Sheet 1 (Keyboard Guide) :
I'd like to add in the new commands:
? Filter Market (6 options)
/ Sort Market (6 options)
ctrl-; Cycle MFD backwards
ctrl-: Select last MFD
I'd like to rewrite some others to make them more comprehensible to a neophyte:
eg: References to Space Compass might be changed: Cycle ASC Compass Forwards/Cycle ASC Compass Backwards
I'd like to introduce 2 new sections for Optional equipment & OXP equipment (to generally distinguish between Standard Equipment, Optional Standard Equipment and Optional Optional (OXP) Equipment: to give the poor neophyte a hope of working it all out!).
It might be more logical if External Views were moved to beneath F4
Fast Action buttons: Will Milo's code https://bb.oolite.space/viewtopic.php?f=6&t=20668 (#13) for adding [, ], shift[ & shift] be implemented to v.1.92? (Nb: The link to his personal tweak no longer seems to work).
Maybe add controls for the Expansions Manager as well
I assume that I might have to reduce font size by a point.
Sheet 2 (Heads Up Display) :
I'd like to squeeze (HUD) into the page title
And add the Precision Mode Indicator for Joysticks
Sheet 4 (General Information) :
If someone can tell me what Gamma is supposed to be I'd like to add in some words of explanation as to what is being adjusted
Joystick controls may also need adding to (but implementation of my suggestions https://bb.oolite.space/viewtopic.php?f=2&t=20818 would necessitate a rewrite).
Sheets 3, 5, 6 & 7 (Economics & Law, Observer's Guide, Commander's Log) :
These seem all right to my untutored eye!
Any Comments?
Updating material
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- Cholmondely
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Updating material
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Updating material
And, by the way, whom do we have to thank for updating the Oolite.org website? Some of the pictures on it have been very evocative!
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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Re: Updating material
Some of the screenshots, especially those with text, seem to be slightly out of focus. Or is it my Mk 1.5 eyeballs? Don't think it is!
And the start screen Cobra Mk III is far too white! White? WTF?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Updating material
Using 'f' and 's' makes more sense to me and more easy to use.Cholmondely wrote: ↑Sat Dec 19, 2020 6:11 pmWe need to update our Reference Sheets.
Sheet 1 (Keyboard Guide) :
I'd like to add in the new commands:
? Filter Market (6 options)
/ Sort Market (6 options)
To do so, remap "Music docking off" to shift+'s' ('S') as "FPS" is already shift+'f' ('F').
ASC for a neophyte is not clear enough.I'd like to rewrite some others to make them more comprehensible to a neophyte:
eg: References to Space Compass might be changed: Cycle ASC Compass Forwards/Cycle ASC Compass Backwards
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Re: Updating material
These would require some additional space in the page. Luckily enough, we seem to have some space in the leftmost column, but barely enough. Maybe the last two could fit in.Cholmondely wrote: ↑Sat Dec 19, 2020 6:11 pm
Sheet 1 (Keyboard Guide) :
I'd like to add in the new commands:
? Filter Market (6 options)
/ Sort Market (6 options)
ctrl-; Cycle MFD backwards
ctrl-: Select last MFD
I think you are right, it should probably be mentioned that the compass controls in the sheet refer to the Advanced Compass, not the basic one.I'd like to rewrite some others to make them more comprehensible to a neophyte:
eg: References to Space Compass might be changed: Cycle ASC Compass Forwards/Cycle ASC Compass Backwards
Can you elaborate a bit more here please? What exactly do you want to include in each section? Note that no specific OXPs should be mentioned in this document.I'd like to introduce 2 new sections for Optional equipment & OXP equipment (to generally distinguish between Standard Equipment, Optional Standard Equipment and Optional Optional (OXP) Equipment: to give the poor neophyte a hope of working it all out!).
Maybe, but I'm afraid it may mess up the layout of the page.It might be more logical if External Views were moved to beneath F4
I don't think this proposal will move forward. IMO two fast activation keys are enough and even if we do add more, it's only a matter of time before more equipment OXPs will make adding even more fast activation keys necessary.Fast Action buttons: Will Milo's code https://bb.oolite.space/viewtopic.php?f=6&t=20668 (#13) for adding [, ], shift[ & shift] be implemented to v.1.92? (Nb: The link to his personal tweak no longer seems to work).
Do we really need those? I can only think of 'x' and that is laid out in plain text when you access the OXP info screen. Same goes for list filtering keys, they are all mentioned in text when they can be used.Maybe add controls for the Expansions Manager as well
I think a lot more than just that will be needed for all those changes. Probably a whole redesign of the layout of the sheet, to be honest.I assume that I might have to reduce font size by a point.
Disagree. This would be inconsistent with the overall page design, unless you are planning to change the page design altogether.Sheet 2 (Heads Up Display) :
I'd like to squeeze (HUD) into the page title
That will require editing of the sample image. Certainly doable.And add the Precisi
on Mode Indicator for Joysticks
Gamma, in very simple terms, refers to adjustments in screen and color luminance. It probably does not need any explanation, because almost every game out there has this and they all use the same terminology. If you want to learn more about gamma, you can check https://poynton.ca/notes/colour_and_gamma/GammaFAQ.html,Sheet 4 (General Information) :
If someone can tell me what Gamma is supposed to be I'd like to add in some words of explanation as to what is being adjusted
In order to incorporate all of the above changes, a rewrite of the entire document seems unavoidable.Joystick controls may also need adding to (but implementation of my suggestions https://bb.oolite.space/viewtopic.php?f=2&t=20818 would necessitate a rewrite).
There is a lot to digest here. It looks to me that to get all those changes in, a document redesign will be needed, I really cannot dedicate any time into this, but if you want to take this project on, the source file for the reference sheet is a Libre Office Write document and can be downloaded from here.
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Re: Updating material
Gentlemen, thank you for your comments!
I'll rejig pages 1,2 & 4 and repost them so you can see what I'm talking about!
Standard Equipment is what Cdr Jameson starts off with.
Optional Standard Equipment is what is purchasable in the Vanilla Game: ASC/Docking Computers/Lasers/STE etc (ie E, c, C etc)
Optional Optional (OXP) Equipment are the MFDs and Special Equipment controls (ie N, B, ;, : etc)
When I joined the jolly junta some months ago, I printed out the RS because it was so confusing & detailed.
I didn't (for example) buy an ECM etc for quite some time, and the included details in the first section were confusing. It was obvious that the oxp's were optional. Not so much the ECM and the other optional regular equipment listed on the first sheet.
I hope that makes sense!
Edited much later to add:
Attempts to rejig the first page in OpenOffice proved unbearably fiddly. Project abandoned unless I can find a better way to do it! Sadly, my version of Quark Xpress is now over 20 years out of date...
I'll rejig pages 1,2 & 4 and repost them so you can see what I'm talking about!
Standard Equipment is what Cdr Jameson starts off with.
Optional Standard Equipment is what is purchasable in the Vanilla Game: ASC/Docking Computers/Lasers/STE etc (ie E, c, C etc)
Optional Optional (OXP) Equipment are the MFDs and Special Equipment controls (ie N, B, ;, : etc)
When I joined the jolly junta some months ago, I printed out the RS because it was so confusing & detailed.
I didn't (for example) buy an ECM etc for quite some time, and the included details in the first section were confusing. It was obvious that the oxp's were optional. Not so much the ECM and the other optional regular equipment listed on the first sheet.
I hope that makes sense!
Edited much later to add:
Attempts to rejig the first page in OpenOffice proved unbearably fiddly. Project abandoned unless I can find a better way to do it! Sadly, my version of Quark Xpress is now over 20 years out of date...
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?