[RELEASE] Iron Raven

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: winston, another_commander

User avatar
Ramirez
---- E L I T E ----
---- E L I T E ----
Posts: 628
Joined: Mon Nov 07, 2005 9:52 am
Location: London, UK

Re: [RELEASE] Iron Raven

Post by Ramirez »

That's great. By the way, if at any time something isn't happening as you'd expect, remember you can press 4 to visit the interfaces screen and view the Iron Raven mission log to read previous mission text. I've stuffed a lot of info into the mission screens and I admit it's v easy to forget some of the details in between trips.
Download Resistance Commander plus many other exciting OXPs HERE
oolite_fan
Poor
Poor
Posts: 6
Joined: Tue Jan 14, 2014 2:52 pm

Dropship order

Post by oolite_fan »

Hi Ramirez,

again a question: Finally with your hint about my mistake I was able to finish two of the four investigations: the "Maenes investigation" and "destabilise Sirius’ finances".
So far so good, Admiral Ibanez is now waiting for me at GalCop HQ after I finished my other investigations.

And that's where I stuck again ....

I've two mission parts left, Disrupt the SDF activities and stop the dropship order.

E.g. the dropship order: When I'm arriving at YOKOHAMA's headquarter at Aletius, NOTHING happens automatically, and no questions are offered on the the F4 "Ship and System interfaces" screen.

Why??? Have I left / missed something again?
User avatar
Ramirez
---- E L I T E ----
---- E L I T E ----
Posts: 628
Joined: Mon Nov 07, 2005 9:52 am
Location: London, UK

Re: [RELEASE] Iron Raven

Post by Ramirez »

Strange, you should be getting a question option when you visit the F4 screen. Have been able to ask any questions in Aletius so far?

Are your save game parameters the same as they were in your earlier post:

Code: Select all

 <key>mission_IR_shipment_question_key</key>
   <string>shipment_question_1</string>
   <key>mission_IR_shipment_question_no</key>
   <string>1</string>
   <key>mission_IR_shipment_question_string</key>
   <string>Do you know anything about ZXI-34 dropships?</string>
   <key>mission_IR_shipment_status_no</key>
   <string>0</string>
   <key>mission_IR_status</key>
   <string>IR_IBANEZ_4</string>
I'll go in and see if I can replicate the issue.
Download Resistance Commander plus many other exciting OXPs HERE
oolite_fan
Poor
Poor
Posts: 6
Joined: Tue Jan 14, 2014 2:52 pm

Re: [RELEASE] Iron Raven

Post by oolite_fan »

yes, as far as I can see they are:

Code: Select all

	<key>mission_IR_shipment_question_key</key>
	<string>shipment_question_1</string>
	<key>mission_IR_shipment_question_no</key>
	<string>1</string>
	<key>mission_IR_shipment_question_string</key>
	<string>Do you know anything about ZXI-34 dropships?</string>
	<key>mission_IR_shipment_status_no</key>
	<string>0</string>
	<key>mission_IR_status</key>
	<string>IR_IBANEZ_4</string>
And I've 40 entries in the mission log, but not one on system "Aletius" :-(
User avatar
cim
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 4072
Joined: Fri Nov 11, 2011 6:19 pm

Re: [RELEASE] Iron Raven

Post by cim »

From memory, you may need to go to Biraa first.
User avatar
Ramirez
---- E L I T E ----
---- E L I T E ----
Posts: 628
Joined: Mon Nov 07, 2005 9:52 am
Location: London, UK

Re: [RELEASE] Iron Raven

Post by Ramirez »

Ah, it's actually a bug. The question screens aren't firing properly, both in Aletius (for Yokohama) and Biraa (for Jane's). I mistakenly left in a bit of code in that I should have removed when moving the questioning mechanism to the F4 screen.

I've included a fix in an update: Iron Raven v1.4.2
Download Resistance Commander plus many other exciting OXPs HERE
oolite_fan
Poor
Poor
Posts: 6
Joined: Tue Jan 14, 2014 2:52 pm

Re: [RELEASE] Iron Raven

Post by oolite_fan »

Ramirez wrote:
Ah, it's actually a bug. The question screens aren't firing properly, both in Aletius (for Yokohama) and Biraa (for Jane's). ....
.. and also not for Laxesori (PleasureWorld) ... but your fix solves all three issues, thank you very much for the fix, works fine again now :-)
User avatar
onno256
---- E L I T E ----
---- E L I T E ----
Posts: 286
Joined: Thu Aug 12, 2010 11:31 am
Location: The Netherlands

Re: [RELEASE] Iron Raven

Post by onno256 »

Ahh, grabbed the update, thanx!
Wheeling an' dealing while cruisin' the galaxies
oolite_fan
Poor
Poor
Posts: 6
Joined: Tue Jan 14, 2014 2:52 pm

Re: [RELEASE] Iron Raven

Post by oolite_fan »

Finished Iron Raven, cool mission :-)

MAYBE the deadlines between the several steps are a little long. But overall, as I said, a cool mission which made fun.

Thanks again, Ramirez!!
User avatar
Ramirez
---- E L I T E ----
---- E L I T E ----
Posts: 628
Joined: Mon Nov 07, 2005 9:52 am
Location: London, UK

Re: [RELEASE] Iron Raven

Post by Ramirez »

Great to hear you fininshed without any further issues - thanks for playing!
Download Resistance Commander plus many other exciting OXPs HERE
User avatar
Hacklin
Mostly Harmless
Mostly Harmless
Posts: 3
Joined: Sat Apr 26, 2014 8:16 pm
Location: Earth

Re: [RELEASE] Iron Raven

Post by Hacklin »

Bug Report:
OS: Linux
in: IR-GSE-ad

Log:
"
[shipData.load.error]: ***** ERROR: the shipdata.plist entry "IR-GSE-ad" specifies non-existent model "IR-gse-ad.dat".
"
Problem:
Unix (and Linux) is case sensitive.

Fix:
in file: Iron_Raven_v1.4.2.oxp/Config/shipdata.plist
in ship: "IR-GSE-ad" = { }
change: model = "IR-gse-ad.dat";
to: model = "IR-GSE-ad.dat";

Thank you.
User avatar
Milo
---- E L I T E ----
---- E L I T E ----
Posts: 462
Joined: Mon Sep 17, 2018 5:01 pm

Re: [RELEASE] Iron Raven

Post by Milo »

I've uploaded a new version of Iron Raven (1.4.2.1) to the wiki page, but I don't yet have access to oolite.org so I can't update the manifest file that the expansion manager uses. It seems that since I uploaded the new version to the wiki, the in-game expansion manager now refuses to install it (which is reasonable, since it isn't the version it was expecting to find there). I hope to get that straightened out soon, but until then you can download the new version from the wiki and put it in your Oolite AddOns folder. Just be sure to uninstall the old 1.4.2 version through the in-game manager (or remove the 1.4.2 OXZ it from your AddOns folder if you installed it manually before) so you don't have both versions loaded at the same time.

The change log for 1.4.2.1 (also documented in the readme file inside the OXZ - which you can open as a zip file) is:

v1.4.2.1 16/06/2020 Updated by Milo to fix a filename typo that was preventing a variant Navigation Buoy from appearing in the Ustiza system (reported by Hacklin), fix a typo in one of the AI files (reported by Fleurghber) and fix mission progression that used an alias removed since Oolite v1.82 (reported by onno256 and peristalsis).
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4829
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: [RELEASE] Iron Raven

Post by phkb »

Download manager entry has been updated.
Post Reply