Looks like Fighter HUD Mk I will go to oblivion as there is no license included in the original zip . Oh well, can't save them all. Unless CaptKev has said something like "you may do what want with my oxps" somewhere even linking the oxp back to the wiki is not ok. Looks like my work here is done. Apart from fixing possible bugs in MK2 of course.
I was not happy with the HUDSelector compatibility of the previous versions so I made a new version that suits me better. Absolutely nothing wrong when the HUDselector is present, but the expected behavior of a HUD oxp when it's not present needs a bit thinking.
This version is scripted so that when HUDSelector is not present, it will override the HUD of any ship using hud.plist or hud-small.plist. This way the custom HUDs of custom ships won't get overridden.
Hmm... happens with the default HUD too and also in 1.80.
In that case, I'm amazed I never spotted it before (as with the memory leak)! Does that make it an Oolite bug?
@spara: I've been scouring my old files looking for an early download of Mk I (no joy, thus far) in search of a license, as I'm sure it originally had one. CaptKev tweaked it at one stage to include a new .png for a different aspect ratio - that's probably when he forgot to include a license.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
phkb kindly informed me about small bugs in the oxp and I noticed that the manager has an old version. The new and better version was trunk only at time and as such I did not upload it to the manager. Well, now it's updated (1.4.1) to the manager too.