Library

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4634
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Library

Post by phkb »

Bug report: If you there are more than 2 pages of settings on the Lib Config screen, when you arrive at the 3rd page the selected line glyph disappears and won't return until you exit and reopen Lib Config.
Image
Notice there is no glyph on the left hand side of the list.
User avatar
phkb
Impressively Grand Sub-Admiral
Impressively Grand Sub-Admiral
Posts: 4634
Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.

Re: Library

Post by phkb »

OK, the fix is easy. In Lib_Config.js, line 471, change from:

Code: Select all

		o.curInd = p+10;
to:

Code: Select all

		o.curInd = pp+10;
Last edited by phkb on Fri Feb 16, 2018 1:55 am, edited 1 time in total.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16058
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Library

Post by Cody »

Had a nameless Boa appear which had Primary role: lib_test in its [dumpState].
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

phkb wrote: Sat Sep 23, 2017 12:53 am
OK, the fix is easy. In Lib_Config.js, like 471, change from:

Code: Select all

		o.curInd = p+10;
to:

Code: Select all

		o.curInd = pp+10;
THX, phkb .-)
Cody wrote:
Had a nameless Boa appear which had Primary role: lib_test in its [dumpState].
What means nameless, Cody?
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16058
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Library

Post by Cody »

I use RSN and a ship with no name stands out. It was simply labelled Boa.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

Cody wrote:
I use RSN and a ship with no name stands out. It was simply labelled Boa.
All is well. It's purpose is only to see if custom entities are changed, so that AddOns may react accordingly.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16058
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Library

Post by Cody »

Boas to the left of me, Boas to the right, here I am - stuck in the middle with you!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

°grins° I'm lazy...
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

[EliteWiki] Library 1.4 is online.

THX, Cody and phkb .-)
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

[EliteWiki] Library 1.5 is online.

Changes:
- Lib_GUI:
Added handling for ambience sounds
Configuration options for ambience and sfx on GUIs
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

[EliteWiki] Library 1.6 is online.

Changes:
- Preparations for coming AddOns.
- Added some materials textures for environment shaders.
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

Library will get a new feature - a Captains Logbook .-)
But before I'll continue working on this new feature I'd like to get some input / thoughts about it.

The P.A.D. (or Personal Assistance Device) ships functionality to display different sorts of data, sorted by categories. Every category may contain several pages (or subcategories) - which can also be implemented by AddOns. What I do have right now are categories for
- GALCOP: A standard entry, but after doing specific jobs it will contain an entry for the Navy as well. Other AddOns may add more.
- GUILDS: An empty entry atm. Could be used e.g. by RandomHits, Feudal States and other AddOns which do have a membership.
- INFOS: A category for special events, news, etc. Could be useful e.g. for BloombergMarkets, etc.
- LOGS: A category for standard events like rescued escape pods, bailed out, fined, etc. Could be used for contracts as well.
- PERSONS: A category for characters you have met.
- SYSTEMS: A category for special systems like Tianve, Tionisla, etc.

The PAD also ships search functionality and some categories do allow the player to add custom notes. The display of these pages is based on templates, so all pages in a category will have the same layout. AddOns can add data easily to existing pages or add a new page in existing categories. Another feature is to set player specific data, like origin, species, gender, age and a custom picture.

So, what kind of feature would be missing (e.g. writing the LOGS to Latest.log)?
User avatar
Svengali
Commander
Commander
Posts: 2370
Joined: Sat Oct 20, 2007 2:52 pm

Re: Library

Post by Svengali »

I guess pictures will show a bit better what the PAD will be. The avatar pictures have been created by BlackWolf. Many thanks - and a great job. Library will show nearly 100 different character pics as resource for other AddOns! But as it is just a sneak preview, don't forget that the content is not really finished and will be the next step.

Image
Image
Image
Image
Image
Image
Image
User avatar
montana05
---- E L I T E ----
---- E L I T E ----
Posts: 1166
Joined: Mon May 30, 2016 3:54 am
Location: lurking in The Devils Triangle (G1)

Re: Library

Post by montana05 »

I like it, specially GalCop-Navy and Guilds will probably make my life easier for the missions to come.
Scars remind us where we've been. They don't have to dictate where we're going.
User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 16058
Joined: Sat Jul 04, 2009 9:31 pm
Location: The Lizard's Claw
Contact:

Re: Library

Post by Cody »

Would one be able to insert a custom character pic?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
Post Reply