Crew Soundset
Moderators: winston, another_commander
- Yrol_Denjeah
- Dangerous
- Posts: 75
- Joined: Mon Apr 26, 2010 8:29 am
I dont think a spoken buy/sell sound is very practicable and
may just be too annoying, not to mention the timing-problems.
In my view, more or less only those events should be audible,
which provide no visual feedback or reponse.
At the marketscreen as an example, one keeps a close eye at the
numbers anyways, so an audible confirmation is not really needed.
Added to that, one does not lose money when buying and quickly
selling commodities, so that too would not be a big reason for
a "a good morning commander, i am K-987-aUt, your personal
market-assistant, you just have bought 5 tons of what seems
to be some sort of fluffy, brown edible porridge.
have a good day."-message. °grins°
may just be too annoying, not to mention the timing-problems.
In my view, more or less only those events should be audible,
which provide no visual feedback or reponse.
At the marketscreen as an example, one keeps a close eye at the
numbers anyways, so an audible confirmation is not really needed.
Added to that, one does not lose money when buying and quickly
selling commodities, so that too would not be a big reason for
a "a good morning commander, i am K-987-aUt, your personal
market-assistant, you just have bought 5 tons of what seems
to be some sort of fluffy, brown edible porridge.
have a good day."-message. °grins°
(in a cutely insane, electronic, stuttering female voice)
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
Are you Afraid? What is it you Fear?
The End of your Trivial Existence? Ha!
When the History of my Glory is written,
your Species shall only be a Footnote
to my Magnificence.
I am SHODAN.
With the BGS being finished and adding many ambient sounds, it deletes my excuse the necessity of adding ambient sounds to the Crew Soundset.
Also, the 1.2 will - if I didn't got it wrong - feature automatic countdowns, which I would like to use instead of individual countdowns by crew members.
I will change the post with the needed statements accordingly.
By the way, I'd like to get "ID on" and "ID off" off the list since it overlaps too much - at least for me: I think it's happening too often that you want to lock on a new target while you still have one locked, so "ID on" and "Target aquired" are two events which happen very shortly after another.
Also, the 1.2 will - if I didn't got it wrong - feature automatic countdowns, which I would like to use instead of individual countdowns by crew members.
I will change the post with the needed statements accordingly.
By the way, I'd like to get "ID on" and "ID off" off the list since it overlaps too much - at least for me: I think it's happening too often that you want to lock on a new target while you still have one locked, so "ID on" and "Target aquired" are two events which happen very shortly after another.
Re: Crew Soundset
Where can I get the Crew soundset?
- CheeseRedux
- ---- E L I T E ----
- Posts: 827
- Joined: Fri Oct 02, 2009 6:50 pm
Re: Crew Soundset
Have you looked at the first post in this thread?Zireael wrote:Where can I get the Crew soundset?
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
--Dean C Engelhardt
Re: Crew Soundset
Sorry. Didn't.
I installed it and find it lovely.
I installed it and find it lovely.
Re: Crew Soundset
I found a little bug - two voices react to 'weapon overheated' and they overlap a little.
Re: Crew Soundset
Are you sure? It's (sadly!) normal that the voices overlap. If you just keep firing although the lasers are overheated, you get the message all the time, so I just assume that you held the button for too long.
Re: Crew Soundset
Well, when I hear it, I stop pressing 'a' (kind of automatic). Yet, I hear two voices, and unless my ears deceive me, that's two different voices. I have Engineer, Pilot and Tactical Officer.
-
- Dangerous
- Posts: 93
- Joined: Sat Oct 07, 2017 1:24 pm
Re: Crew Soundset
The Crew Soundset files don't seem to be at the specified locations.
Re: Crew Soundset
I updated the Dropbox links. The mediafire link still seems to work.
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Crew Soundset
Does anybody have copies of any of these? The links all seem to be broken.
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
- Slartibartfast
- Deadly
- Posts: 175
- Joined: Mon Jan 21, 2008 3:54 pm
Re: Crew Soundset
hello Cholmondely
..long time ago since i´ve had logged in.
==>> links to "crew soundset"
the "mediafire" link in the 1st post works for me
cheers
matthias
..long time ago since i´ve had logged in.
==>> links to "crew soundset"
the "mediafire" link in the 1st post works for me
cheers
matthias
Oolite 1.91 / Imp. Trader ( slighly modified ) on Lubuntu 22.04 LTS on AMD64 2x 3800+ ,
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
ATI Radeon R7240 XFS / Samsung TV 40" 1080p
C-Media CMI8738 / Yamaha RX-V575 / DIY-Speaker
Logitech Attack3 & standard german keyboard
- Cholmondely
- Archivist
- Posts: 5364
- Joined: Tue Jul 07, 2020 11:00 am
- Location: The Delightful Domains of His Most Britannic Majesty (industrial? agricultural? mainly anything?)
- Contact:
Re: Crew Soundset
Thanks! I can't believe that I missed that. Very grateful. As you have probably surmised, Montana05 and I are are trying to re-publish/write wiki pages for all the old oxp's.Slartibartfast wrote: ↑Sun Oct 03, 2021 7:12 pmhello Cholmondely
..long time ago since i´ve had logged in.
==>> links to "crew soundset"
the "mediafire" link in the 1st post works for me
cheers
matthias
Welcome back! I hope you enjoy the changes! ...But I will confess to being utterly astounded... did you really find nothing worth commenting on since first joining in 2008?
Comments wanted:
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
•Missing OXPs? What do you think is missing?
•Lore: The economics of ship building How many built for Aronar?
•Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?