(head explodes, in slo-mo) I admit to not having done any graphics programming since implementing a Mandlebrot set in Assembler on a DOS system with a 64-colour card ... but I'd got the impression from the blurb that modern graphics cards had physics models that would do massive numbers of calculations in parallel to do things like "A in front of B" calculations.gsagostinho wrote: ↑Fri Sep 15, 2017 2:40 pmas far as Oolite is concerned the rings are actually a single solid 3D object in the form of a square plane (think of it as a transparent canvas upon which rings are painted by the shader)
Shrug. I'll go back to picking up the mouse-shaped microphone and instructing the computer through that. In CanaScots.