Default sound volume

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Cody
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Default sound volume

Post by Cody »

Having just installed yet another nightly build, I again wonder why the default volume in vanilla Oolite (Windows versions, anyway) is set to max?
Something like 50% would be preferable. It's a very minor thing, but...
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And any survivors, their debts I will certainly pay. There's always a way!
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Eric Walch
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Re: Default sound volume

Post by Eric Walch »

I think I did set the volume once in Oolite 1.58 and is probably the same for me since. :lol:

Preferences should be stored in the user area and survive version updates. But, that is probably a whole other issue.

EDIT:
Going through the resources, I think it is not at 100% but at 75% if no preferences existed.

Code: Select all

		if ([prefs objectForKey:KEY_VOLUME_CONTROL])  sNominalVolume = [prefs floatForKey:KEY_VOLUME_CONTROL];
		else  sNominalVolume = 0.75;	// default setting at 75% system volume
OOCASound.m, line 157. But that is in the mac specific part. :wink:
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Cody
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Re: Default sound volume

Post by Cody »

To save resetting a load of stuff, I've taken to porting the GNUstep\Defaults file into new trunk nightly installs. Is there any reason why I shouldn't be doing this?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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cim
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Re: Default sound volume

Post by cim »

Cody wrote:
To save resetting a load of stuff, I've taken to porting the GNUstep\Defaults file into new trunk nightly installs. Is there any reason why I shouldn't be doing this?
I can't think of any reason not to do that.
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Re: Default sound volume

Post by Switeck »

I have to lower the default sound volume because the buying and selling sounds in the commodities market menu is so painfully loud relative everything else.
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Re: Default sound volume

Post by Svengali »

And if we are at it... Tichys fixed guiclick.ogg should be put in the game as well (see https://bb.oolite.space/viewtopic.php?f=3&t=13717).
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Re: Default sound volume

Post by Cody »

Cody wrote:
Having just installed yet another nightly build, I again wonder why the default volume in vanilla Oolite (Windows versions, anyway) is set to max?
I'm still wondering why?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Cody
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Re: Default sound volume

Post by Cody »

And I'm still wondering why? No sound thingy should be set at max volume by default.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Default sound volume

Post by another_commander »

OK, changed. Set to 0.5 default from tomorrow's nightly onwards.
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Re: Default sound volume

Post by Cody »

Perfect - muchas gracias!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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