Owning a Station
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Owning a Station
How cool would it be to own your own station? I don't know how hard it would be to oxp but I think it would be pretty awesome. Maybe just a small station like the Collector's or maybe a Rock Hermit?
Some ideas for what you could do with it:
Store ships there for future use
Gain revenue from sales (probably not much what with operational overhead)
Use it for slightly discounted repair on ships
Bragging rights
Some ideas for what you could do with it:
Store ships there for future use
Gain revenue from sales (probably not much what with operational overhead)
Use it for slightly discounted repair on ships
Bragging rights
Re: Owning a Station
You don't know what class is.
- Fireworks to welcome you after a long trip
- Your own logo on the station
- docking priority
- A maid café instead of a dive
- An escort at witchpoint waiting for VIPs 24/7
- custom station interiors
- Fireworks to welcome you after a long trip
- Your own logo on the station
- docking priority
- A maid café instead of a dive
- An escort at witchpoint waiting for VIPs 24/7
- custom station interiors
- ffutures
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Re: Owning a Station
And of course risk losing it all to pirates and/or Thargoids if you're not at home when they come to say "hi!"
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Re: Owning a Station
Another thing that would be nice is to have Ship Configuration store all your stuff for free there.
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Re: Owning a Station
Commander Talbot wrote:Another thing that would be nice is to have Ship Configuration store all your stuff for free there.
<chortles>ffutures wrote:And of course risk losing it all to pirates and/or Thargoids if you're not at home when they come to say "hi!"
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Owning a Station
I didn't think of that. It would be something of a blow to have all your ships mechanics stored there and the lose it all to a hoard of thargoids.
- Diziet Sma
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Re: Owning a Station
Even more entertaining, would be if the system went nova..ffutures wrote:And of course risk losing it all to pirates and/or Thargoids if you're not at home when they come to say "hi!"
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Owning a Station
And that, please, I don't want to think about.
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Re: Owning a Station
However, unintended consequences aside, could this be done somehow? I might give it a try myself but my programming skills are pretty limited.
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Re: Owning a Station
(Offtopic alert)Diziet Sma wrote:Even more entertaining, would be if the system went nova..ffutures wrote:And of course risk losing it all to pirates and/or Thargoids if you're not at home when they come to say "hi!"
Is that actually possible without an OXP? Or is there an OXP to produce that? That'd make for a pretty interesting mission storyline.
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It should be a crime for Anacondas to fly without escort. That much temptation is just too much to resist.
It should be a crime for Anacondas to fly without escort. That much temptation is just too much to resist.
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Re: Owning a Station
There is a native nova mission - and if you visit a system gone nova, you won't last long.
Last time I revisited my nova system, I lasted all of forty-two seconds. <chortles>
Last time I revisited my nova system, I lasted all of forty-two seconds. <chortles>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!