Replacing HUD elements with bitmaps?

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pelayo
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Replacing HUD elements with bitmaps?

Post by pelayo »

Sorry if this is not the appropiate place, I'm not really a forum guy.

Is it possible to replace some HUD elements with bitmaps? for example, the missile arrows for missile.png, activemissile.png or similar? Or the crosshair (a different crosshair per weapon, not the same bitmap placed there)?
Astrobe
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Re: Replacing HUD elements with bitmaps?

Post by Astrobe »

pelayo wrote:
Sorry if this is not the appropiate place, I'm not really a forum guy.

Is it possible to replace some HUD elements with bitmaps? for example, the missile arrows for missile.png, activemissile.png or similar? Or the crosshair (a different crosshair per weapon, not the same bitmap placed there)?
Yes it is. The HUD definitions are text files that refer to those bitmap files.

Perhaps easier is to download a bunch of OXPs in zip format and see how it's done. You can find many there: http://wiki.alioth.net/index.php/Category:HUDs_OXPs

OXZ packages are also actually zip files, so you can open them with just any archive manager I think.

I think this page can serve as a reference if some keys are enigmatic: http://wiki.alioth.net/index.php/Hud.plist
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Smivs
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Re: Replacing HUD elements with bitmaps?

Post by Smivs »

Hi pelayo, and welcome.
pelayo wrote:
Sorry if this is not the appropiate place, I'm not really a forum guy.
Absolutely the right place, and don't worry about not being a 'forum guy'. This Board is not so much a forum as being like a large room full of like-minded mates having a chat. :)
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Cody
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Re: Replacing HUD elements with bitmaps?

Post by Cody »

Welcome aboard, Commander! I wasn't a 'forum guy' either, 'til I drifted into this place - now look at me! <grins>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
pelayo
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Re: Replacing HUD elements with bitmaps?

Post by pelayo »

Thanks, I'll give it a try!
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