
I'm just looking again at the IC's stats, and the max speed doesn't seem insane (I've got .375 and .360), but the pitch and roll figures for the NPC version are way out there (2.75 and 3.5). *That's* why I'd fancy the IC in that fight (disregarding the twin-laser thing!) - it'd be damn hard to land a sustained burst on it (or it ought to be, given competent AI). Couple that with the high energy-recharge rate (5 on the NPC ship) and the Wolfs could be chipping away for ages to no avail. And combat aside, there's the matter of the 100-ton cargo space - *80* more than the Wolf. And all for a price tag of 585K, compared to the Wolf's 580K (standard model). Don't think we need an in-game calculator to tell us this needs revising. (Don't get me wrong btw - I love the IC; I just think it's currently way too cheap!)
Incidentally, I don't understand why the stats for the player and NPC versions of the IC should be different - surely you'd be buying the same ship as everyone else?
*EDIT* themacman - I agree; I wouldn't want to see in-game limits on what we can do. And you're right, I could just alter the price myself - but somehow I'd rather be playing the same game that everyone else is playing, if that makes any sense.