One more version (0.9) to test, if someone has time. I'll try to upload 1.0 to the manager by the end of the week.
This version is almost solely about markets. Here are the market changes:
Mining Base (regular):
Capacity of mining products doubled to 63. Quantities of valuables are automatically doubled. The quantity of minerals has been halved. Halving the quantity combined with doubling the capacity roughly leads to a situation of half filled market of minerals. That allows the player to do some small scale mining around the hermit and selling the products to the hermit.
Smugglers' Den (chaotic):
Capacity is the default 31. The quantity of minerals has been halved to give room for some really small scale mining. The beef of this hermit type is in trading restricted goods with capacity 31.
Pirate Haven (pirate):
Capacity has been doubled to 31. Everything except alien items in stock. Buy, sell, do whatever pirates do with their loot.
And how you recognize them? The standard one usually has the miner doing mining. The smuggler version has the miner and a couple of hired goons flying in circles around the station. They are offenders, but they only attack if provoked. The pirate version has no miner, but pirates loitering around the station. Approach with caution. Unless you're pirate by reputation yourself, naturally.
https://app.box.com/s/d6a5msrio4dq2yozqqwkb976m42ufiw1