Thanks for the follow up. I'm not really sure what one could hope to achieve pleading neutrality to someone that has already decided to open fire, so feel free to not spend much time on this scenario.
About the only effect I can come up with would be for a neutral broadcast to have an effect on those not already hostile - but that would be dependant on whether the transmission is truly wideband or narrowband.
Perhaps you could declare neutrality or friendliness after a friendly fire.
Like apologise and declare that you are not hostile, but it was a misfire.
It could work in cases for example that you helped the police, or an other vessel, and they have acknowledged it by thanking you for the assistance, and in the heat of the battle you misfire.
It is after all kind of strange that after saving someone's life, he later on proceeds to try and murder you!
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
I think there's a bug with the latest version of this OXP. When you try and send a distress message it instead sends an offer to rescue an escape pod. Looks like the problem is in the this.$buildMessageList function - when it sets up the distress message in the list it does:
but the id of the distress message is 2, not 9. Can install manually and hack it but currently have the oxz and would rather keep that installed if possible so a fix would be great... no idea if anyone actually reads this thread/forum since the last post is so long ago!
Welcome, Herodotus. It varies a bit here. A bit quiet lately but this place can be very lively at times, and there's always plenty going on in the background.
Commander Smivs, the friendliest Gourd this side of Riedquat.
"Opening log for Oolite version 1.84 (x86-64) under Mac OS X Version 10.9.5 (Build 13F1911) at 2017-11-09 04:46:19 pm +0000.
Machine type: iMac14,1, 8192 MiB memory, 4 x x86 (Haswell) @ 2700 MHz.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
16:46:20.179 [plist.parse.failed]: Failed to parse ~/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.phkb.BroadcastCommsMFD.oxz/Config/role-categories.plist as a property list.
Unexpected character { at line 1
Thanks for the report, Fleurghber. Fixed in v1.2.8, now available.