I have recently downloaded Oolite v1.82 (for mac). On running the game for the first time, all works as expected. However, on exiting the game and trying to run it again, the loading screen appears but nothing further happens..
I have to delete the entire game directory, the Preferences plist, Cache and Log files, restart my mac book, unzip the game directory again and then the game will restart.
Has anyone experienced this problem, and does anyone have any thoughts as to why this might be happening?.
The Oolite Latest log file contains the following :
Opening log for Oolite version 1.82 (x86-64) under Mac OS X Version 10.10.4 (Build 14E46) at 2015-07-22 05:40:49 +0000.
Machine type: MacBookPro11,3, 16384 MiB memory, 4 (8 logical) x x86 (Haswell) @ 2300 MHz.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
15:40:49.798 [dataCache.notFound]: No data cache found, starting from scratch.
15:40:50.529 [system]: -[SUHost sharedFrameworksPath]: unrecognized selector sent to instance 0x6000000013f0
The System log files contains:
Jul 22 16:27:16 {computername}.local Oolite[1337]: -[SUHost sharedFrameworksPath]: unrecognized selector sent to instance 0x608000001740
Jul 22 16:27:16 {computername} com.apple.xpc.launchd[1] (com.apple.xpc.launchd.domain.pid.Oolite.1337): Failed to bootstrap path: path = /Users/{username}/Downloads/Oolite 1.82/Oolite.app/Contents/Frameworks/Sparkle.framework/Versions/A/Sparkle, error = 20: Not a directory