Ok, I've been playing about a week so I couldn't be much noobier, so I figured I'd post my experience with OXP/Zs and give you all a noob's perspective as it (more or less) happens:
I'm probably not typical, in that I actually followed most of the recommendations you've made before I ever stumbled onto this thread. I played the base game for a few days to get the feel of it before I started mucking about with expansions. When I first looked in the expansion manager, one of the 'recommended collections' caught my eye, but more in a cautionary way. Looking at the details, I realised that I wasn't interested in most of the oxps in the package, and concluded (correctly, I think) that I'd be better off looking everything over individually. I didn't want to put too much of a dent in the game mechanics, so the first few I installed were ambiance packages, none of which gave me any problems. Mostly I've been adding them in ones and twos after checking the wiki or forum. (Off topic, but the OXP manager could display a bit more info, IMHO.) I did have a minor issue with 'Additional Planets SR' because I only downloaded the 'gas giants' textures at first. When nothing seemed to happen, I went digging in the forums (no wiki article! Boo!
) and found a thread that mentioned that without enough textures, some planets wouldn't be created. Screw it, I wanted ambiance, and I've got HD space to burn so I downloaded the rest of the texture packs, and it's been feckin' beautiful ever since! The only pack I had a problem with was one of the marketplace ones, (I don't recall the name, but it split the price into buy/sell columns) the prices seemed to stay the same wherever I went. (As an honourary member in good standing of the Ferengi Commerce Board, I was shocked,
shocked I say, that I couldn't make an honest swindle, er, profit.) So I uninstalled it, problem solved. I did consciously decide to install hypercargo, because I'm patient enough to work to buy a new ship without outright cheating, but doubling the space in my hold is a plausible way to speed things along a bit. I'm still flying my original Cobra, but I've almost got enough for a Python, and with it, I should be able to get a Boa Clipper in a short time. I'm not much for combat at the moment, I'm just shippin' computers and furs and exploring galaxy 1, outrunning the pirates and seeing the sights.
So, as I see it, the recommendations you've made are pretty good, common-sense suggestions, and should be posted in a prominent place. As far as 'collections' go, I think there ought to be at least an 'ambiance' collection for noobs just to pretty things up. There's always going to be people looking for shortcuts, or for other people to make up their minds for them. (In my FB bass group, for instance, there's always noobs asking "What's the best bass/strings/amp/speakers/pedals, etc?" and a constant stream of replies saying, basically "No such thing, it all depends on your individual playing style/genre/goals, etc.") The problem with the existing collections seems to be that they're rather eclectic, with a whole range of oxp's based on the collector's personal preferences, rather than anything objective. To you guys who've been around a while, 'X's recommended oxps' might seem a good collection, because you know who 'X' is, but to noobs like me? Not so much. I suggest that a method be devised for the community to assemble, review, and publish oxp collections with specific themes, such as the aforementioned 'ambiance' collection with no gameplay impact, just beautification; A 'trader' collection, with hypercargo and other goodies for traders; An 'explorer' pack, with additional planets, giant space pizzas, stations for extra planets, etc.; A 'pirate' pack; A 'mining' pack; etc. Detailed descriptions of each should be made readily available so noobs like me could get a firm grasp of what's included and what the impact will be. The wiki's pretty good, but some entries are a bit sparse or missing entirely.
Cheers, I gotta go unload my cargo now.