Jettisoning what?

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spara
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Jettisoning what?

Post by spara »

I would like to know via script what the player is going to be jettisoning. And for that, I suggest, that player.ship.manifest.list would be ordered by jettison order. Edit: a bad idea, it would mess the view order :roll: .

If that breaks something, maybe a key in player.ship could be implemented instead.

Edit: property could be something like player.ship.cargoToBeEjected or something and it could return a full eject list or at least the next in line.
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