Of course, a /failed/ attempt at a bribe should carry an additional penalty for your legal status, perhaps a point or two, which means it's a pretty risky thing to try... but why not give the chance?
I like this idea, and I like the idea of bad cops, especially in shady government systems. But demanding cargo should take into consideration that most police vessels have no cargo space.
Anyway I was just making sure that this behaviour is no bug.
Thinking a bit more, if the ship is fleeing, and they know they can't outrun the player (ie, they don't have injectors AND their max speed is less than the player's max speed), and the size of their group is less than or equal to (say) 2 ships, (and, based on the bug already noted, they aren't a police ship!), then it might be possible to get them to surrender
that is what I am suggesting. with the addition that some ships can not escape even with injectors, if the player have them also.
Is there some event triggered when a ship is trying to escape but can not? like frustrated? this is where it can just give up.
I surely have many times received a message like "they’re still after me!!"
edit: also sometimes they send the message "I surrender please don't kill me!" that could be a good time to just accept their surrender
many times I have been hunting down a foe for like 3 minutes where he is one nick away from death. ( I find it hard to make this last shot when in full injector speed), but the enemy is doomed if I have enough fuel. ( NO SURVIVORS as I said
)
a surrender could be accepted in cases like this, or when all its friends are dead, and maybe it is not a big offender, (the penalty doesn't worth dyeing for)
And finally I don't hunt for money any more. I hunt to establish my dominance! (maniacal laughter) so everybody has to surrender or die, and my code of honour dictates that I give them the chance to just do that
edit: even their refusing to surrender would add something to the experience!
situations like:
- player to 20 enemy ships: "the first [empty cargo space] to eject get to live!"
or "Come quietly if you like duralium between you and space!"
or "Surrender now I have you all surrounded!"
- gang leader to player: "The rest will die from laughter?"
or "Don't you just love en optimist?"
or "Didn't they teach you how to count to [number of group] in the academy?"
or maybe when the odds change, you ask for surrender and there is a small chance, for one coward with less equipped ship or small bounty to go "screw you guys I'm going home!" and eject instead of trying to escape. I think it would give flavour and not break the game if the chance is small!
come to think of it It would also be cool if they too could offer a bride like the amount of their bounty to let them go.
or if we could see npc surrender to npc.
Ok I am pulling the rope too far now
But you are to blame, because this oxp is one of the most important and most anticipated immersion elements in the history of this game (at least by me
)
Interacting with npcs!! never thought i would see the day!