Ah, I guess you have some sort of metric that objectively demonstrates that, yes?Mad Hollander wrote:ED has shown, that no-pixel-aiming approach is significantly better.
Or are you just presenting your opinion as fact.
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Ah, I guess you have some sort of metric that objectively demonstrates that, yes?Mad Hollander wrote:ED has shown, that no-pixel-aiming approach is significantly better.
<mutters something derogatory about sales weasels>Disembodied wrote:The faint whiff of David Braben's trademark "It's more realistic! Apart from that. And that. And those. And ..." approach worries me.
Those two points really worry me too!Disembodied wrote:The fact that it took just 24 hours for someone to reach the centre of the galaxy really worries me: along with E:D's developer boasts about "1,000LY route planners", it makes me think they might have really dropped the ball here.
One thing I have noticed regardless of what game you play, the PvP bunch seem to be more wired than most. There is just something about multiplayer that brings out or attracts (possibly both) an undesirable type of personality that reminds me of professional footballers. A bunch of selfish, elitist, crybabies. Of course I am using the broad brush here as there are plenty of decent people who enjoy playing against another person without throwing a strop, but then there are the 'others'.Disembodied wrote:... accommodate multiplayer ...
Yup, this segment of the MP playerbase is very vocal on the ED forums. They take particular umbrage that solo mode exists at all and rant on about how it provides "an unfair advantage" and similar other guff because of the possibility that some solo players might build up their careers offline, before taking to the online environ.Fatleaf wrote:One thing I have noticed regardless of what game you play, the PvP bunch seem to be more wired than most. There is just something about multiplayer that brings out or attracts (possibly both) an undesirable type of personality that reminds me of professional footballers. A bunch of selfish, elitist, crybabies. Of course I am using the broad brush here as there are plenty of decent people who enjoy playing against another person without throwing a strop, but then there are the 'others'.
Oolite is more widely known than you might think - the number of users on the ED forum who play (or have played) Oolite has been a pleasant surprise.ralph_hh wrote:Oolite is not widely known...
<grins> Much wailing and gnashing of teeth from that lot - they hate it!Sendraks wrote:Yup, this segment of the MP playerbase is very vocal on the ED forums. They take particular umbrage that solo mode exists at all and rant on about how it provides "an unfair advantage" and similar other guff...
As an expert of these arts, could you give me some pieces of advices ?Cody wrote:Have you considered basket-weaving? Or perhaps even flower-arranging - very zen, is flower-arranging!Mad Hollander wrote:[stuff]
Some ships can have less than 7 LY of fuel, and some can have more than 7 LY, i.e. from 3 to 15.ralph_hh wrote:Anaconda across the galaxy a very easy and a very boring thing. It would destroy the game balance.
You forgot about the size and maneouvrability. At distance 15...25km I can quite easily aim cobra's hull. In dog-fight adder can attach to the any of the blind spots of the cobra.Since Oolite does not offer Multi Player option, it's a bit difficult to finally test it player vs. player. I dare say, that if I take my Cobby against you in an Adder, each of us aiming precisely, each of us doing the same damage with ones military laser, your Adder with one energy bar and no mil. shields will be blown to pieces before my military shields are only half empty. The only advantage the adder has is its small cross section that makes aiming difficult.
Ok, I will create the new thread.I'd be VERY curious to learn how you earn a million a day in only a few hours a day.
etc etcIt is now official. Rolling Stone has confirmed: Oolite is dying
One more crippling bombshell hit the already beleaguered Oolite community when IBD confirmed that Oolite market share has dropped yet again, now down to less than a fraction of 1 percent of all players. Coming on the heels of a recent Rolling Stone survey which plainly states that Oolite has lost more market share, this news serves to reinforce what we've known all along. Oolite is collapsing in complete disarray, as fittingly exemplified by failing dead last in the recent BBC comprehensive gaming test.
... any similarities ?In Mass Effect 3 they wrote:Shepard: How'd we get here? The geth are better than this.
Legion: No. Based on empirical evidence, they are not!