At some point I picked up a cloaking device - didn't realise I was fighting thst mission. I only found it today when cycling through my primable equipment.
However
Unlike in the past, if I am cloaked and fire my lasers, I become uncloaked. Is this a new standard behaviour for the device or do I have something wrong?
Cloaking Device Problem
Moderators: winston, another_commander
- Cody
- Sharp Shooter Spam Assassin
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Re: Cloaking Device Problem
Yep, that's the way it works now - you fire, you uncloak!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Cloaking Device Problem
OK, I can live with that. It would be interesting to know the reasoning that went into this change. Firing while cloaked wasn't that good an idea as energy bank depletion would generally put you at risk - you've annoyed somebody and you're uncloaked and vulnerable 'cos you're low on energy so you'd better run away _very_ quickly.
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- Quite Grand Sub-Admiral
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Re: Cloaking Device Problem
Being able to freely distribute death to everyone and everything behind the safety of a cloak does not make for good gameplay. It was so blatantly unfair to NPCs, that certain OXPs involving strike missions or assassinations were explicitly removing it during said missions and were re-awarding it afterwards.davcefai wrote:It would be interesting to know the reasoning that went into this change.
Edit: You can bring back the old behaviour of the cloak by adding (or editing, if it already exists) this line to your ship's shipdata.plist entry:
Code: Select all
cloak_passive = NO;
Re: Cloaking Device Problem
As I wrote earlier, I can live with the new behaviour.
What is more "amusing" is this type of scenario: (I've just played it)
There's a Boa and about 5-7 fighter escorts. Destroy it from about 15Km distance and cloak for a couple of seconds. The escorts turn yellow again on the radar and happily ignore you while you scoop the cargo. They don't seem able to work out that you were the son of a bachelor that terminated their boss.
What is more "amusing" is this type of scenario: (I've just played it)
There's a Boa and about 5-7 fighter escorts. Destroy it from about 15Km distance and cloak for a couple of seconds. The escorts turn yellow again on the radar and happily ignore you while you scoop the cargo. They don't seem able to work out that you were the son of a bachelor that terminated their boss.
- Smivs
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Re: Cloaking Device Problem
If you want to really confuse them, stay cloaked while you scoop - see what they make of disappearing cargo pods
Commander Smivs, the friendliest Gourd this side of Riedquat.
Re: Cloaking Device Problem
Well, that or no-one's paying them anymore, and they don't fancy their chances against a ship carrying semi-mythical military hardware...davcefai wrote:There's a Boa and about 5-7 fighter escorts. Destroy it from about 15Km distance and cloak for a couple of seconds. The escorts turn yellow again on the radar and happily ignore you while you scoop the cargo. They don't seem able to work out that you were the son of a bachelor that terminated their boss.
The response of NPCs to cloaking players in the current nightly builds is already modified to make this situation less likely - anything attacking you while you cloak can keep fighting you in some circumstances (though they get a significant penalty to their aim).
Re: Cloaking Device Problem
You're determined to get me aren't you