Split: Benchmark
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Re: Split: Benchmark
I got around 680 FPS when looking at Lave:
And about 850 FPS when looking at the station:
Although as you can see the numbers fluctuated a bit!
Intel Core i7 4790K Quad Core 4.0 Ghz
16GB RAM DDR3 1600MHz
Nvidia Geforce GTX 980 4GB VRAM
Windows 7 Home Premium 64-bit
And about 850 FPS when looking at the station:
Although as you can see the numbers fluctuated a bit!
Intel Core i7 4790K Quad Core 4.0 Ghz
16GB RAM DDR3 1600MHz
Nvidia Geforce GTX 980 4GB VRAM
Windows 7 Home Premium 64-bit
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: Split: Benchmark
Pleb - out of curiosity, do you have Threaded optimisation enabled in your nVidia CP?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Split: Benchmark
I've retested this on my laptop just for comparison. Looking at Lave I get around 170 FPS:
And looking at the station I get around 180 FPS:
Again the numbers are not static!
Intel Core i5-3317U Dual Core 1.7 GHz
8GB RAM DDR3 1600MHz
Nvidia Geforce GT 620M 1GB VRAM
Windows 8.1 64-bit
And looking at the station I get around 180 FPS:
Again the numbers are not static!
Intel Core i5-3317U Dual Core 1.7 GHz
8GB RAM DDR3 1600MHz
Nvidia Geforce GT 620M 1GB VRAM
Windows 8.1 64-bit
I have it set to Automatic. To be honest I haven't really played around with it much it works quite well as it is and I'm afraid of messing it up!Cody wrote:Pleb - out of curiosity, do you have Threaded optimisation enabled in your nVidia CP?
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: Split: Benchmark
You should create a profile in the nVidia CP forPleb wrote:To be honest I haven't really played around with it much it works quite well as it is and I'm afraid of messing it up!
oolite.exe
and have a tinker with that - good practice! I run Oolite with TO disabled, btw - it's smoother.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Split: Benchmark
I just tried this and turned TO off. FPS increased when looking at planet to around 700 FPS but decreased looking at station to around 820 FPS... Weird!Cody wrote:You should create a profile in the nVidia CP for oolite.exe and have a tinker with that - good practice! I run Oolite with TO disabled, btw - it's smoother.
EDIT: I'll have to play around with the settings some more. Most games I just run in full graphics. Though the only games I have for PC that are recent and require decent machines to run are Elite Dangerous and Watch Dogs. Both games I run on the highest settings (Ultra) with all features turned on or at the highest setting. I'm getting Assassin's Creed Unity next week so I'm hoping this will allow me to push my new PC to see what it can do!
Last edited by Pleb on Tue Nov 04, 2014 12:40 am, edited 1 time in total.
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: Split: Benchmark
I was kinda expecting that. Try a normal Oolite game, with OXPs and v-sync enabled - is there less stutter with TO off, especially in how blips move across the scanner?Pleb wrote:I just tried this and turned TO off. FPS increased when looking at planet to around 700 FPS but decreased looking at station to around 820 FPS...
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Split: Benchmark
In normal Oolite with OXPs on (and I have quite a few - including Griff's ships, and Povray Planets) I see a small drop in FPS (650 FPS for planet, 780 FPS for station) with OC on as apposed to off. But again turning OC off just means I get a more balanced result.Cody wrote:I was kinda expecting that. Try a normal Oolite game, with OXPs and v-sync enabled - is there less stutter with TO off, especially in how blips move across the scanner?
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: Split: Benchmark
I should add a caveat, methinks - do this test at your own risk (which is a standard warning with trunk)! I've had serious trouble getting Oolite 1.81.0.6200-141103-e855d90 to run normally after this test. It's quite likely that the problem is local to my machine, but I have to mention it - just in case!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Split: Benchmark
Extra detail 215 FPS (240 FPS facing station)
on my laptop (i5 M460 2.53GHz, 4 GB DDR3 532MHz, Ati Mobility Radeon HD 565v).
I am expecting today a GTX-970 for the ring i am building and i will post when i will set it up.
EDIT:OS Win7 Home Premium 64 bit
on my laptop (i5 M460 2.53GHz, 4 GB DDR3 532MHz, Ati Mobility Radeon HD 565v).
I am expecting today a GTX-970 for the ring i am building and i will post when i will set it up.
EDIT:OS Win7 Home Premium 64 bit
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Re: Split: Benchmark
Yes, one thing that might be added to the instructions, is that the options in the .GNUstepDefaults file should be inserted into the oolite = {} section.Norby wrote:I got 60FPS on i3-3225 3.30GHz with internal HD4000 graphics, maybe the v-sync is on regardless of my settings.
FPS: 351
AMD FX-8320/32G RAM
GeForce GTX 660/2G RAM
Windows 7 Ultimate/64 bit
Re: Split: Benchmark
Have to check this with the latest build - did get some pretty big numbers when trying to sort out the Vsync & intermittent stuttering some time ago:
System specs:
i7 4770K
GTX780 3GB
16GB DDR3 2400MHz
W7 Ultimate 64bit
System specs:
i7 4770K
GTX780 3GB
16GB DDR3 2400MHz
W7 Ultimate 64bit
...and keep it under lightspeed!
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Re: Split: Benchmark
I haven't had any issues after returning everything back to normal, but it is true that the test setup can be very taxing for the system. I would recommend not running the benchmark setup for prolonged periods of time (CPU/GPU temperatures might rise really fast) and certainly I would advise against using this setup for standard gameplay.Cody wrote:I should add a caveat, methinks - do this test at your own risk (which is a standard warning with trunk)! I've had serious trouble getting Oolite 1.81.0.6200-141103-e855d90 to run normally after this test. It's quite likely that the problem is local to my machine, but I have to mention it - just in case!
Re: Split: Benchmark
Mime seemed fine but I didn't test it for long. I didn't see any massive increases in temperatures but I have 5 fans and a powerful CPU cooler on my rig. Also once I reset the settings everything went back to normal. In fact my FPS seems steadier on the latest build than on 1.80 developer release. Still at 60 FPS but didn't drop to 59 quite as much.
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: Split: Benchmark
One more test run. Dell Latitude laptop w/ Intel Core i7 M640 @ 2.80GHz, 8GB RAM, Intel HD Grpahics 64MB VRAM, Win 7 64-bit Enterprise: Extra Detail, facing Lave: 50 FPS.
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Re: Split: Benchmark
Thanks for the mention. I had a GeForce 9500GT card once and during that time the FPS was around 100 with the same v-sync line and stable 60 when I changed to "yes", so I think the internal graphics or the Intel driver in my Linux lack support it.Commander_X wrote:Yes, one thing that might be added to the instructions, is that the options in the .GNUstepDefaults file should be inserted into the oolite = {} section.Norby wrote:I got 60FPS on i3-3225 3.30GHz with internal HD4000 graphics, maybe the v-sync is on regardless of my settings.
Btw increasing the gamma has not any effect here also but worked well with the dedicated card.