The planetinfo modifications are mostly ready to be put into the nightly builds. They're working well, from normal use all the way up to building new galaxies.
A few extra features at the same time:
- atmosphere rotation rate for planets now works again
- there's a
percent_ice
property to control the size of the polar ice caps.
- there are now optional
government_description
,
economy_description
, and
population_description
entries which override the display on the F7 screen, so you can do things like
Code: Select all
government = 3; // dictatorship
government_description = "Monarchy";
This will probably go in over the weekend unless serious bugs are found, which has implications for those of you testing the nightly builds. A save game generated in a nightly build once this is merged in
will not load in 1.80 at all - not just the "lose your cargo and lasers" that happens at the moment, it literally doesn't contain some of the essential values for 1.80 and earlier's way of generating the galaxy.
All 1.80 savegames should of course load fine in the nightly build, unless you're playing with an alternative galaxy seed - if that's the case, you will need to prepare a planetinfo.plist file that contains at the very least the system coordinates you are using. If you find other loading errors please report them.