What do folks think would be reasonable specifications for a laser side-arm to use while you're outside your ship, EVA-ing in your spacesuit?cim wrote:In is the ability to set laser properties from [wiki]equipment.plist[/wiki], including defining new laser weapons. You do so by adding aweapon_info
property to the equipment. Here's the current one for the beam laser.You'll notice that the properties here are not quite the same as in 1.80 - this build will also include, experimentally, some adjusted laser parameters to try to fix the combat balance issues.Code: Select all
weapon_info = { range = 15000; energy = 0.5; damage = 6.0; recharge_rate = 0.1; shot_temperature = 3.2; color = "yellowColor"; threat_assessment = 0.5; };
I assume there is no simpler way to make sure portable weapons are not available to ships than with a condition script checking that
player.ship.dataKey == spacesuit
?