RELEASE SimonB's Ships 1.0

Discussion and information relevant to creating special missions, new ships, skins etc.

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CaptSolo
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RELEASE SimonB's Ships 1.0

Post by CaptSolo »

For Oolite 1.80+:
Image
Includes the following ships from Neolite Companion and Neolite Wolfies:
Bushmaster Miner (NPC only)
Chameleon
Ghavial
Escape Capsule (Neolite Core)
Fer-de-Lance (Neolite Core)
Iguana
Monitor
Mussurana
Ophidian Yacht
Python Class Cruiser
Salamander
Asp Explorer
Cobra Courier
Cobra Rapier
Drake
Wolf Mk I
Custom fragment shader by Keeper for beautiful rendering and random hull coloring. Specular, effects, and normal maps created using GIMP. Each player buyable ship is currently being test flown to check ship data accuracy. This OXZ will come packaged with it's own ship library with background information from Elite Wiki.
Last edited by CaptSolo on Sat Oct 18, 2014 3:52 pm, edited 1 time in total.
Zireael
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Re: WIP SimonB's Shipset...

Post by Zireael »

Great to see you again, Solo! How are you on the health front?
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Redspear
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Re: WIP SimonB's Shipset...

Post by Redspear »

I can hardly believe that no one has said it yet :shock: but these look really good :)

That monitor in particular... 8)

Random hull colouring on the neolites (or at least this batch of them) will be fantastic :D
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Re: WIP SimonB's Shipset...

Post by CaptSolo »

I'm still play-testing the ships, but loving the game on my new rig too much at times. That and enjoying the outdoors while it is still summer. This expansion pack will not conflict with Spara's.
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Re: RELEASE SimonB's Ships 1.0

Post by CaptSolo »

Finally finished. Wiki page for basic information:
http://wiki.alioth.net/index.php/Simon_B%27s_Ships_OXP

Available from the in-game Expansion Pack Manager or by direct download:
http://wiki.alioth.net/img_auth.php/3/3 ... ips1.0.oxz
Last edited by CaptSolo on Sat Oct 18, 2014 9:08 pm, edited 1 time in total.
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Re: RELEASE SimonB's Ships 1.0

Post by Redspear »

I'm away a few days and everything's gone awesome :-D
(...hopes the two aren't related :| :P)

Thanks CaptSolo!
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Re: RELEASE SimonB's Ships 1.0

Post by pagroove »

Very nice ships. Could you add the pics of your Chameleon, Ophidian, Monitor, Bushmaster Miner, Ghaial, Iguana also in the gallery of custom paint jobs on the ships pages on the Wiki themselves? In that case they could back link to the page of your oxp's I can do it also so if you want that just say so. :D

Example of the wiki page of the Chameleon with the custom paint job gallery.
http://wiki.alioth.net/index.php/Chameleon_(Oolite)
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Re: RELEASE SimonB's Ships 1.0

Post by CaptSolo »

Thank you. I can certainly do that and will very soon.
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Re: RELEASE SimonB's Ships 1.0

Post by CheeseRedux »

I'm encountering an error when trying to download this from the manager. It counts up to 15.77 of 15.88, then fails. Repeated attempts give the same result.
Relevant entries from latest.log:

Code: Select all

23:00:49.328 [startup.complete]: ========== Loading complete in 4.07 seconds. ==========
23:01:22.852 [plist.parse.failed]: Failed to parse /home/shacklestein/GNUstep/Library/Caches/org.aegidian.oolite/Oolite-download.oxz/manifest.plist as a property list.
Parse failed at line 13 (char 474) - unexpected character (wanted '=')
23:01:22.852 [oxz.manager.error]: Downloaded OXZ does not contain a manifest.plist, has been left in /home/shacklestein/GNUstep/Library/Caches/org.aegidian.oolite/Oolite-download.oxz
23:01:43.476 [exit.context]: Exiting: Exit Game selected on start screen.
It looks like what's been dumped in Library/Cache is the complete OXZ, so I could probably just toss that into my AddOns as-is, but that fixes nothing for the next guy – or gal – wanting to use it…
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
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CaptSolo
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Re: RELEASE SimonB's Ships 1.0

Post by CaptSolo »

I found the problem. There is an extra line in the manifest.plist that is causing an error. I pasted the download URL in there for reference purposes and failed to remove it. Fixing it now and re-uploading.

Edited to add: Fix confirmed.
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Re: RELEASE SimonB's Ships 1.0

Post by CheeseRedux »

CaptSolo wrote:
Edited to add: Fix confirmed.
And double confirmed. Also, apart from the manifest, identical to the one in Cache. A useful snippet of knowledge that.
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
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