The Oresrati Irregulars, eh? Once I get my wings, perhaps I'll see y'all out there - somewhere!Zieman wrote:So far you cannot name your group. I'll accept requests to join sporadically (RL permitting a few minutes E: D time).
Re: Elite: Dangerous - and the return
Moderators: winston, another_commander, Cody
- Cody
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Re: David Braben's Elite: Dangerous
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: David Braben's Elite: Dangerous
Finally got my Cobra Mk III last night, thanks to their new low prices. Not willing to fork out £10.00 on their wireframe skin though as that's a lot of money for one skin. If it was £3.00 or similar might think about it but £10.00 is ridiculous!
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
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Re: David Braben's Elite: Dangerous
Hey Pleb, join the club!!!Pleb wrote:Finally got my Cobra Mk III last night
Thing is, now that I've got my Cobra, I now need to grind for another 500-600k credits in order to have sufficient trading capital, and to outfit it sufficiently with weapons...
An interesting thing today, though. The soft locks the game has been throwing at me recently have been getting a bit old, and today, I was unable to connect to a server completely.
I needed a combat fix so I fired up Oolite once more. It was so refreshing to come back and play a game that is silky smooth, doesn't hang when jumping from system to system, and where interactions with NPCs actually feel more 'natural'. By that I mean that needing to supercruise to a USS to (hopefully) discover something of interest tends to break the flow of things.
Now if we could only replace the Oolite torus drive with accurate time acceleration and Oolite would be even more awesome!!!!!
I'll still be plying the Elite:Dangerous spacelanes, but it's great to have an offline alternative that is available right now.
(Am I the only one that has started tweaking their Oolite joystick response curve and controls to behave more like E:D?)
Cheers commanders. Hope to see you online
Commander Bugbear
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
Cruising chart 5 in a Boa Class Criuser: Quantum Pelican I
Vigilante, trader, gems and precious metals hoarder.
Black Monks bothering performed at no extra charge.
Re: David Braben's Elite: Dangerous
https://forums.frontier.co.uk/showthread.php?t=43518
There is likely to be a partial or full reset when Beta 2 comes out today. Not too bothered as a wipe was coming with Gamma anyway just annoying as only just got the Cobra. Ah well so is the way of testing...
There is likely to be a partial or full reset when Beta 2 comes out today. Not too bothered as a wipe was coming with Gamma anyway just annoying as only just got the Cobra. Ah well so is the way of testing...
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
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Re: David Braben's Elite: Dangerous
There's been a lot of bugs with Beta 2 but I've luckilly been unaffected and managed to get back to a Hauler after the big wipe.
Anyone else been lucky like me and been unaffected by all the bugs?
Anyone else been lucky like me and been unaffected by all the bugs?
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Re: David Braben's Elite: Dangerous
Yup - been too busy at work... come back, and find everythings wiped and, err... FAoFF etc got nerfed..Pleb wrote:There's been a lot of bugs with Beta 2 but I've luckilly been unaffected and managed to get back to a Hauler after the big wipe.
Anyone else been lucky like me and been unaffected by all the bugs?
Not sure that really counts as 'unaffected by bugs', but anyway..
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Re: David Braben's Elite: Dangerous
The lengths one goes to! I've just taken a saw to my desk, which is now 12cm lower.
The keyboard tray is gone and at last I have full use of the joystick - this is joyous!
I might just download this game next week - get to see what all the fuss is about!
The keyboard tray is gone and at last I have full use of the joystick - this is joyous!
I might just download this game next week - get to see what all the fuss is about!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: David Braben's Elite: Dangerous
It's been interesting watching them occasionally run into exactly the same bug we did. e.g. How do you make cargo transport missions worth doing at all without making it more profitable to scam hundreds of them before anyone realises they've been had, then use the uber-ship bought with your ill-gotten gains to deal with the later reputation damage: over there today and over here two years ago.Pleb wrote:There's been a lot of bugs with Beta 2
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Re: David Braben's Elite: Dangerous
<nods> Aye, several little problems they've had along the way have sounded vaguely familiar. <grins>cim wrote:It's been interesting watching them occasionally run into exactly the same bug we did...
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: David Braben's Elite: Dangerous
I'm sure once all the bugs have been ironed out it will be a great game but it's not as playable or fun as Oolite at the moment. Obviously it's very aesthetically pleasing to look at as the engine is very advanced, but it will never have the customisable features that Oolite has. Plus it was developed using a team of highly qualified developers and hard cash. Oolite was developed and improved upon by a small handful of skilled individuals for free. The are just some things money can't buy!
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Laptop PC: CPU: Intel i5-10300H Quad Core 4.5GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1650 RAM: 32GB DDR4
Re: David Braben's Elite: Dangerous
There's a Beta 2 out already?! *hurries to Frontier forums to check what's new*
Re: David Braben's Elite: Dangerous
There's a Beta 3 coming at the end of the month... Hopefully Gamma is still going to happen this year!
Desktop PC: CPU: Intel i7-4790K Quad Core 4.4GHz (Turbo-Charged) GPU: Nvidia GeForce GTX 1080Ti RAM: 32GB DDR3
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Re: David Braben's Elite: Dangerous
I have been informed that Gamma will be by the end of the year.
I suspect the audio books will also be released about this time. I find that you can put two and two together when you read the fantastic books blog or newsletters.
I suspect the audio books will also be released about this time. I find that you can put two and two together when you read the fantastic books blog or newsletters.
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Re: David Braben's Elite: Dangerous
That sounds about right to me - and welcome aboard, amigo!Withnail wrote:I have been informed that Gamma will be by the end of the year.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: David Braben's Elite: Dangerous
Out of the newsletter from yesterday:
Just a few planets short of Oolite but impressive. I have to wait a little longer because I pledged for the Mac version. Once in a while I catch up by viewing some video's. It looks very nice but in my opinion it is a different game than Oolite.Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2. Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!
For P.A. Groove's music check
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Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709