Oolite 1.80 crashing at random intervals
Moderators: winston, another_commander, Getafix
Oolite 1.80 crashing at random intervals
Hi,
I've been merrily cruising between Isinor and Ensoreus all evening, trying to get some cash together, and my new install of 1.80 has crashed 3 times so far (once while being attacked by a large party of pirates, once in witchspace during a thargoid attack and once whilst with my feet up drinking a mug of coffee).
This is becoming a nuisance as I have a full load of cargo I want to sell.
I am running 32 bit Oolite on an old Dell Inspiron laptop.
I did not get this problem with Oolite 1.77
Is there anything I can do to improve this situation (apart from get a newer laptop!)
Rog
I've been merrily cruising between Isinor and Ensoreus all evening, trying to get some cash together, and my new install of 1.80 has crashed 3 times so far (once while being attacked by a large party of pirates, once in witchspace during a thargoid attack and once whilst with my feet up drinking a mug of coffee).
This is becoming a nuisance as I have a full load of cargo I want to sell.
I am running 32 bit Oolite on an old Dell Inspiron laptop.
I did not get this problem with Oolite 1.77
Is there anything I can do to improve this situation (apart from get a newer laptop!)
Rog
Re: Oolite 1.80 crashing at random intervals
Could you post a Latest.log file after a crash, please? They sometimes have clues, though not always.
Re: Oolite 1.80 crashing at random intervals
Hi,
sorry should have done that in the first place!
Here is the Latest.log from yesterday
Opening log for Oolite version 1.80 (x86-32) under Linux 3.13.0-24-generic at 2014-08-07 21:45:41 +0000.
1 processor detected.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
21:45:42.007 [display.mode.list.native]: X11 native resolution detected: 1280 x 800
21:45:42.184 [joystick.init]: Number of joysticks detected: 0
21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.188 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:45:42.289 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
21:45:42.429 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
AddOns
~/.Oolite/AddOns
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.cim.escort-formations.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.BGS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.SmartHUD-WS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.CCL.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.Snoopers.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.ExplorersClub.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Knotty.RealisticStars.oxz
21:45:42.705 [shipData.load.begin]: Loading ship data.
21:45:42.818 [script.javascript.init]: JavaScript reset successful.
21:45:46.068 [startup.complete]: ========== Loading complete in 4.15 seconds. ==========
21:45:53.699 [script.javascript.init]: JavaScript reset successful.
21:45:53.794 [script.load.world.listAll]: Loaded 28 world scripts:
BGS-M 1.9.1
BGS-XMapping 1.9
Cabal_Common_Briefing 1.7
Cabal_Common_Comms 1.7
Cabal_Common_Functions 1.7
Cabal_Common_Keyboard 1.7
Cabal_Common_MissionHandling 1.7
Cabal_Common_Music 1.7
Cabal_Common_Overlay 1.7
Cabal_Common_OXPStrength 1.7.1
Cabal_Common_SpecialMarkets 1.7
Escort Formations Randomiser 1.1
Explorers Club 1.4.3
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.80
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.80
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
snoopers 2.5
21:57:28.689 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
21:57:28.707 [rendering.reset.start]: Resetting graphics state.
21:57:28.708 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:28.708 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:28.741 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:28.742 [rendering.opengl.shader.support]: Shaders are supported.
21:57:35.487 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
21:57:35.501 [rendering.reset.start]: Resetting graphics state.
21:57:35.501 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:35.502 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:35.503 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:35.503 [rendering.opengl.shader.support]: Shaders are supported.
21:57:44.024 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
21:57:44.042 [rendering.reset.start]: Resetting graphics state.
21:57:44.043 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:44.044 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:44.046 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:44.046 [rendering.opengl.shader.support]: Shaders are supported.
22:01:15.775 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:01:15.792 [rendering.reset.start]: Resetting graphics state.
22:01:15.793 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:01:15.793 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:01:15.795 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:01:15.795 [rendering.opengl.shader.support]: Shaders are supported.
22:02:05.957 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:05.974 [rendering.reset.start]: Resetting graphics state.
22:02:05.975 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:05.976 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:05.977 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:05.977 [rendering.opengl.shader.support]: Shaders are supported.
22:02:08.929 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_EXTRAS.
22:02:08.942 [rendering.reset.start]: Resetting graphics state.
22:02:08.943 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:08.943 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:08.944 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:08.944 [rendering.opengl.shader.support]: Shaders are supported.
22:02:16.101 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:16.117 [rendering.reset.start]: Resetting graphics state.
22:02:16.119 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:16.120 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:16.121 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:16.122 [rendering.opengl.shader.support]: Shaders are supported.
22:02:18.273 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:02:18.289 [rendering.reset.start]: Resetting graphics state.
22:02:18.290 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:18.291 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:18.293 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:18.293 [rendering.opengl.shader.support]: Shaders are supported.
22:02:24.993 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
22:02:25.008 [rendering.reset.start]: Resetting graphics state.
22:02:25.009 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:25.010 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:25.012 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:25.013 [rendering.opengl.shader.support]: Shaders are supported.
22:04:52.150 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:04:52.165 [rendering.reset.start]: Resetting graphics state.
22:04:52.166 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:04:52.167 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:04:52.170 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:04:52.170 [rendering.opengl.shader.support]: Shaders are supported.
sorry should have done that in the first place!
Here is the Latest.log from yesterday
Opening log for Oolite version 1.80 (x86-32) under Linux 3.13.0-24-generic at 2014-08-07 21:45:41 +0000.
1 processor detected.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
21:45:42.007 [display.mode.list.native]: X11 native resolution detected: 1280 x 800
21:45:42.184 [joystick.init]: Number of joysticks detected: 0
21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.188 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:45:42.289 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
21:45:42.429 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
AddOns
~/.Oolite/AddOns
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.cim.escort-formations.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.BGS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.SmartHUD-WS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.CCL.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.Snoopers.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.ExplorersClub.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Knotty.RealisticStars.oxz
21:45:42.705 [shipData.load.begin]: Loading ship data.
21:45:42.818 [script.javascript.init]: JavaScript reset successful.
21:45:46.068 [startup.complete]: ========== Loading complete in 4.15 seconds. ==========
21:45:53.699 [script.javascript.init]: JavaScript reset successful.
21:45:53.794 [script.load.world.listAll]: Loaded 28 world scripts:
BGS-M 1.9.1
BGS-XMapping 1.9
Cabal_Common_Briefing 1.7
Cabal_Common_Comms 1.7
Cabal_Common_Functions 1.7
Cabal_Common_Keyboard 1.7
Cabal_Common_MissionHandling 1.7
Cabal_Common_Music 1.7
Cabal_Common_Overlay 1.7
Cabal_Common_OXPStrength 1.7.1
Cabal_Common_SpecialMarkets 1.7
Escort Formations Randomiser 1.1
Explorers Club 1.4.3
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.80
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.80
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
snoopers 2.5
21:57:28.689 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
21:57:28.707 [rendering.reset.start]: Resetting graphics state.
21:57:28.708 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:28.708 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:28.741 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:28.742 [rendering.opengl.shader.support]: Shaders are supported.
21:57:35.487 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
21:57:35.501 [rendering.reset.start]: Resetting graphics state.
21:57:35.501 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:35.502 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:35.503 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:35.503 [rendering.opengl.shader.support]: Shaders are supported.
21:57:44.024 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
21:57:44.042 [rendering.reset.start]: Resetting graphics state.
21:57:44.043 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:44.044 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:44.046 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:44.046 [rendering.opengl.shader.support]: Shaders are supported.
22:01:15.775 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:01:15.792 [rendering.reset.start]: Resetting graphics state.
22:01:15.793 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:01:15.793 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:01:15.795 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:01:15.795 [rendering.opengl.shader.support]: Shaders are supported.
22:02:05.957 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:05.974 [rendering.reset.start]: Resetting graphics state.
22:02:05.975 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:05.976 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:05.977 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:05.977 [rendering.opengl.shader.support]: Shaders are supported.
22:02:08.929 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_EXTRAS.
22:02:08.942 [rendering.reset.start]: Resetting graphics state.
22:02:08.943 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:08.943 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:08.944 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:08.944 [rendering.opengl.shader.support]: Shaders are supported.
22:02:16.101 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:16.117 [rendering.reset.start]: Resetting graphics state.
22:02:16.119 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:16.120 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:16.121 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:16.122 [rendering.opengl.shader.support]: Shaders are supported.
22:02:18.273 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:02:18.289 [rendering.reset.start]: Resetting graphics state.
22:02:18.290 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:18.291 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:18.293 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:18.293 [rendering.opengl.shader.support]: Shaders are supported.
22:02:24.993 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
22:02:25.008 [rendering.reset.start]: Resetting graphics state.
22:02:25.009 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:25.010 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:25.012 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:25.013 [rendering.opengl.shader.support]: Shaders are supported.
22:04:52.150 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:04:52.165 [rendering.reset.start]: Resetting graphics state.
22:04:52.166 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:04:52.167 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:04:52.170 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:04:52.170 [rendering.opengl.shader.support]: Shaders are supported.
Re: Oolite 1.80 crashing at random intervals
This might be the problem - drivers claim shader support but don't support the entire OpenGL 2.0 standard. Try keeping the graphics settings at "normal detail" for the entire game and see if that prevents a crash.Arsemyth wrote:21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
Re: Oolite 1.80 crashing at random intervals
Hi,
no, that hasn't worked, and I've also tried it on 'minimum detail' or whatever it's called. It still drops me out onto the Unity desktop.
Rog
no, that hasn't worked, and I've also tried it on 'minimum detail' or whatever it's called. It still drops me out onto the Unity desktop.
Rog
Re: Oolite 1.80 crashing at random intervals
Try running on the command line
from the install directory. (If you don't have gdb, it'll be in your distribution's repository)
That'll say some things for a bit and then give you a prompt. Type 'run' and press return to run Oolite from within gdb. When Oolite crashes, go back to the gdb prompt and type 'bt' and press return.
This will give some output containing lots of ?s, but paste it up here anyway - there might be some clue in the bits that aren't.
Code: Select all
gdb oolite.app/oolite
That'll say some things for a bit and then give you a prompt. Type 'run' and press return to run Oolite from within gdb. When Oolite crashes, go back to the gdb prompt and type 'bt' and press return.
This will give some output containing lots of ?s, but paste it up here anyway - there might be some clue in the bits that aren't.
-
- ---- E L I T E ----
- Posts: 288
- Joined: Sat May 31, 2014 9:02 pm
- Location: Melbourne, Australia
Re: Oolite 1.80 crashing at random intervals
That or it will suddenly turn stable and you won't be able to reproduce the crash at all...cim wrote:Try running on the command linefrom the install directory. (If you don't have gdb, it'll be in your distribution's repository)Code: Select all
gdb oolite.app/oolite
That'll say some things for a bit and then give you a prompt. Type 'run' and press return to run Oolite from within gdb. When Oolite crashes, go back to the gdb prompt and type 'bt' and press return.
This will give some output containing lots of ?s, but paste it up here anyway - there might be some clue in the bits that aren't.
- Neelix
Talaxian Enterprises: [wiki]Vacuum Pump[/wiki] [wiki]Waypoint Here[/wiki]
Re: Oolite 1.80 crashing at random intervals
Hi,
I've tried what you said and got the following:
roger@roger-ME051:~/GNUstep/Applications/Oolite$ gdb oolite.app/oolite
GNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from oolite.app/oolite...(no debugging symbols found)...done.
(gdb) run
Starting program: /home/roger/GNUstep/Applications/Oolite/oolite.app/oolite
/home/roger/GNUstep/Applications/Oolite/oolite.app/oolite: error while loading shared libraries: libgnustep-base.so.1.20: cannot open shared object file: No such file or directory
[Inferior 1 (process 3637) exited with code 0177]
Any ideas?
Rog
I've tried what you said and got the following:
roger@roger-ME051:~/GNUstep/Applications/Oolite$ gdb oolite.app/oolite
GNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from oolite.app/oolite...(no debugging symbols found)...done.
(gdb) run
Starting program: /home/roger/GNUstep/Applications/Oolite/oolite.app/oolite
/home/roger/GNUstep/Applications/Oolite/oolite.app/oolite: error while loading shared libraries: libgnustep-base.so.1.20: cannot open shared object file: No such file or directory
[Inferior 1 (process 3637) exited with code 0177]
Any ideas?
Rog
- Norby
- ---- E L I T E ----
- Posts: 2577
- Joined: Mon May 20, 2013 9:53 pm
- Location: Budapest, Hungary (Mainly Agricultural Democracy, TL10)
- Contact:
Re: Oolite 1.80 crashing at random intervals
This caused by the missing variables like LD_LIBRARY_PATH, a workaround if you edit the oolite.app/oolite-wrapper script and insert gdb and a space into the begin of the 69. line before ./oolite.app/oolite, then start the wrapper and type run, then bt after the crash.
Re: Oolite 1.80 crashing at random intervals
Or you can enable core dumps with
(note there's no 'n' in 'ulimit', but there is in 'unlimited')
Then run Oolite:
When it crashes it'll create a file called "core", which is a dump of the process memory at the time of the crash. Then run
Once in gdb skip the run command and just run bt.
Code: Select all
ulimit -c unlimited
Then run Oolite:
Code: Select all
oolite.app/oolite
Code: Select all
gdb oolite.app/oolite core
Re: Oolite 1.80 crashing at random intervals
Ok,
I've tried the above... set ulimit to unlimited, and edited oolite-wrapper to include gdb on line 69.
I ran Oolit, flew around a bit and this time it froze the laptop completely, rather than drop out into Unity.
Had to reboot the laptop.
Now, although I can see all the oolite folders and their contents, if I try to run Oolite I get the following message:
The program 'oolite' is currently not installed. You can install it by typing:
sudo apt-get install oolite
If I go into Ubuntu Software Centre there is no sign of Oolite.
If I try reinstalling Oolite 1.80 I get the following:
The file “/home/roger/.cache/.fr-i4hHm7/oolite-1.80.linux-x86.run” could not be opened.
Suggestions please!
Rog
I've tried the above... set ulimit to unlimited, and edited oolite-wrapper to include gdb on line 69.
I ran Oolit, flew around a bit and this time it froze the laptop completely, rather than drop out into Unity.
Had to reboot the laptop.
Now, although I can see all the oolite folders and their contents, if I try to run Oolite I get the following message:
The program 'oolite' is currently not installed. You can install it by typing:
sudo apt-get install oolite
If I go into Ubuntu Software Centre there is no sign of Oolite.
If I try reinstalling Oolite 1.80 I get the following:
The file “/home/roger/.cache/.fr-i4hHm7/oolite-1.80.linux-x86.run” could not be opened.
Suggestions please!
Rog
- Getafix
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Re: Oolite 1.80 crashing at random intervals
Try restoring your installation with the oolite updater. Execute:Please, note that this will rollback the
Code: Select all
$ ~/GNUstep/Applications/Oolite/oolite-update
oolite-wrapper
change."Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]
Re: Oolite 1.80 crashing at random intervals
Ok,
that worked! Up and running again on 1.80.
will monitor the unexpected drop-outs as and when they happen
Thanks Getafix
Rog
that worked! Up and running again on 1.80.
will monitor the unexpected drop-outs as and when they happen
Thanks Getafix
Rog
Re: Oolite 1.80 crashing at random intervals
Hi,
just a quick update on my last post.... No drop-outs or crashes since re-installing!
Rog
just a quick update on my last post.... No drop-outs or crashes since re-installing!
Rog
- Getafix
- Quite Grand Sub-Admiral
- Posts: 979
- Joined: Tue Apr 01, 2008 12:55 pm
- Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
- Contact:
Re: Oolite 1.80 crashing at random intervals
Thank you for letting us know Cmdr Arsemyth!
"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]