Heh heh heh... helluva way to dock a 'Conda..kanthoney wrote:
Re: Elite: Dangerous - and the return
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Re: David Braben's Elite: Dangerous
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: David Braben's Elite: Dangerous
I'm a bit confused about this. I've seen lots of talk about E:D having a requirement for four cores, butkanthoney wrote:i7 processors are hyperthreaded, so each core can do two things at once. So a dual core i7 is effectively a quad core.
a) Core count has not been well related to actual performance since... I don't know, the Xeon days.
b) Is E:D really, truly coded for multiple cores? Does it ACTUALLY do two things at once?
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Re: David Braben's Elite: Dangerous
As I understand it, yes - from what I've read, it uses all four cores, and is designed that way.zevans wrote:Is E:D really, truly coded for multiple cores? Does it ACTUALLY do two things at once?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: David Braben's Elite: Dangerous
So... HT might not be good enough then, because if the game is EXPECTING four cores it seems likely that stalls will be down to keeping them fed with data; which means NEITHER virtual processor on the core will be able to do anything...Cody wrote:As I understand it, yes - from what I've read, it uses all four cores, and is designed that way.zevans wrote:Is E:D really, truly coded for multiple cores? Does it ACTUALLY do two things at once?
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Re: David Braben's Elite: Dangerous
From the executive producer, and main man...
... does that help? <grins>Michael Brookes wrote:Hyperthreading doesn't count as cores. The game is multithreaded.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: David Braben's Elite: Dangerous
PerfectCody wrote:From the executive producer, and main man...... does that help? <grins>Michael Brookes wrote:Hyperthreading doesn't count as cores. The game is multithreaded.
After half an hour of looking on the official forum, it seems yer man needs to tell a few hundred of his forum users some basics about hardware ...
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Re: David Braben's Elite: Dangerous
<grins> I sometimes wish he'd simply tell a few hundred forum users to shut-the-****-up!
If you haven't seen it already, this page is informative - their in-house engine simply had to be named Cobra, eh?
If you haven't seen it already, this page is informative - their in-house engine simply had to be named Cobra, eh?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: David Braben's Elite: Dangerous
Even the logo for the Cobra Engine has a certain "look" about it..Cody wrote:their in-house engine simply had to be named Cobra, eh?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: David Braben's Elite: Dangerous
Must annoy the hell out of devs of a certain age who remember CORBA
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Re: David Braben's Elite: Dangerous
So after a Sunday afternoon reading about this nonsense it seems the CPU and memory bandwidth differences between Sandy -> Ivy -> Haswell are pretty marginal, so it's all about having 4 actual cores rather than two, provided you go for one of those generations.
(The improvements have largely been in power consumption or the on-chip gfx acceleration, or more widgets for non-gaming use cases, so won't make any difference if you're going for a meaty GPU anyway, as you would with E:D.)
"If you bought a Core i7-2600K a while back, then we can tell you without the shadow of a doubt, that there is absolutely no need to get rid of it and replace it with a Core i7-4770K."
http://www.ocaholic.ch/modules/smartsec ... 23&page=14
Thus, I am in the market for a used Sandy or Ivy 3GB+ and I shall now stop this thread hijack!
(The improvements have largely been in power consumption or the on-chip gfx acceleration, or more widgets for non-gaming use cases, so won't make any difference if you're going for a meaty GPU anyway, as you would with E:D.)
"If you bought a Core i7-2600K a while back, then we can tell you without the shadow of a doubt, that there is absolutely no need to get rid of it and replace it with a Core i7-4770K."
http://www.ocaholic.ch/modules/smartsec ... 23&page=14
Thus, I am in the market for a used Sandy or Ivy 3GB+ and I shall now stop this thread hijack!
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Re: David Braben's Elite: Dangerous
There are several people playing E: D happily on a Q6600, btw.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: David Braben's Elite: Dangerous
Pissed as hell because it turns out the specs (those with quad core) that have been oft-quoted are recommended, not minimum, and people have been quoting them as minimum.
If I had known, I'd have bought the beta, and now it's too late, not to mention I don't have 35 pounds on hand.
If I had known, I'd have bought the beta, and now it's too late, not to mention I don't have 35 pounds on hand.
Re: David Braben's Elite: Dangerous
Actually, back before the Alpha started there were quite a few discussions about this in the PBF. In one of those Michael Brooks said that he considered a true 4 core CPU running at 2GHz as a minimum for running the game well.Zireael wrote:Pissed as hell because it turns out the specs (those with quad core) that have been oft-quoted are recommended, not minimum, and people have been quoting them as minimum.
If I had known, I'd have bought the beta, and now it's too late, not to mention I don't have 35 pounds on hand.
Together with all the other comments and discussions I think the result is that this has been considered an undeniable truth even though there are a few who claim that they are running the game fine on 2 core CPU's.Michael Brookes wrote:Quad core is the minimum spec, anything under that is likely to be unplayable.
Michael
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).
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Re: David Braben's Elite: Dangerous
That's the thing, ain't it - running the game well. I see those claims too, and I see some very low fps numbers from people using dual cores.Gimi wrote:In one of those Michael Brooks said that he considered a true 4 core CPU running at 2GHz as a minimum for running the game well.Michael Brookes wrote:Quad core is the minimum spec, anything under that is likely to be unplayable. Michael
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: David Braben's Elite: Dangerous
True, but I still see some that claim to run it well (on low graphics settings mind you) with a duel core. They do have a decent graphics card though (but still below what Michael recommended).Cody wrote:That's the thing, ain't it - running the game well. I see those claims too, and I see some very low fps numbers from people using dual cores.Gimi wrote:In one of those Michael Brooks said that he considered a true 4 core CPU running at 2GHz as a minimum for running the game well.Michael Brookes wrote:Quad core is the minimum spec, anything under that is likely to be unplayable. Michael
Only time will tell, but since ED is using true multi threading I wouldn't bet on a decent experience with just two cores.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
(Gold Medal Award, Zzap!64 May 1985).