[WiP]Ship's Cat OXP
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- ffutures
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Re: [WiP]Ship's Cat OXP
Small problem - I had a lot of money to burn and thought the Heart of Gold looked interesting, so bought it and realised as I was equipping it that the cat hadn't gone with me. That doesn't feel right somehow, surely it should be a permanent attachment like the cloaking device?
Re: [WiP]Ship's Cat OXP
If I recall correctly, some cats stay with one ship and not transfer over, while others (most?) will.ffutures wrote:Small problem - I had a lot of money to burn and thought the Heart of Gold looked interesting, so bought it and realised as I was equipping it that the cat hadn't gone with me. That doesn't feel right somehow, surely it should be a permanent attachment like the cloaking device?
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Re: [WiP]Ship's Cat OXP
It needsffutures wrote:Small problem - I had a lot of money to burn and thought the Heart of Gold looked interesting, so bought it and realised as I was equipping it that the cat hadn't gone with me. That doesn't feel right somehow, surely it should be a permanent attachment like the cloaking device?
Code: Select all
"portable_between_ships" = yes;
If you have a save from before your ship change, 'fix' the OXP and then you can take kitty onto the Heart of Gold
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Re: [WiP]Ship's Cat OXP
It has...Smivs wrote:It needsin the equipment.plist.Code: Select all
"portable_between_ships" = yes;
Code: Select all
<key>is_portable_between_ships</key>
<true/>
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Re: [WiP]Ship's Cat OXP
It might be - I'm not sure about the 'is_' before portable etc but that could have been correct in XML. One of the boffins will know for sure.Cody wrote:It has...Smivs wrote:It needsin the equipment.plist.Code: Select all
"portable_between_ships" = yes;
... is that correct? Something about that strikes me as wrong... but the OXP needs updating anyway.Code: Select all
<key>is_portable_between_ships</key> <true/>
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- Venator Dha
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Re: [WiP]Ship's Cat OXP
Definitely not a boffin
but when I changed it to
the cat swaps ship.
You need to do it for each 'cat'
but when I changed it to
Code: Select all
<key>portable_between_ships</key>
<true/>
You need to do it for each 'cat'
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- ffutures
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Re: [WiP]Ship's Cat OXP
OK - as it turns out I've reverted to an older save and am going to stick with my old ship anyway; the Heart of Gold is OK but it doesn't feel as much fun as a Boa Cruiser somehow.
- Diziet Sma
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Re: [WiP]Ship's Cat OXP
Bugfixed OXZ version 1.0.1 now online. Download it via the Expansion Manager or the oolite.org expansion packs page.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: [WiP]Ship's Cat OXP
Too late for me to save my cat (but don't worry, I'm sure I'll find him again ). Fleabag is not so easily lost.Diziet Sma wrote:Bugfixed OXZ version 1.0.1 now online. Download it via the Expansion Manager or the oolite.org expansion packs page.
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- ffutures
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Re: [WiP]Ship's Cat OXP
Thanks, I'll update.
Reminds me - is there any easy way to see if installed OXPs are up to date without comparing the numbers one at a time?
later - and of course they show up in a different colour.
Only one snag - the revised one doesn't want to install for some reason, not sure why, just hangs.
Reminds me - is there any easy way to see if installed OXPs are up to date without comparing the numbers one at a time?
later - and of course they show up in a different colour.
Only one snag - the revised one doesn't want to install for some reason, not sure why, just hangs.
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Re: [WiP]Ship's Cat OXP
Strange as it seems, I've only just now upgraded my own version, and it installed fine. I did, however, notice that the master list update was kinda glitchy, and took a while to get going. Perhaps it was due to some hiccough on the wiki server side of things? Give it another shot and let me know how you get on.ffutures wrote:Only one snag - the revised one doesn't want to install for some reason, not sure why, just hangs.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: [WiP]Ship's Cat OXP
Diziet Sma wrote:Strange as it seems, I've only just now upgraded my own version, and it installed fine. I did, however, notice that the master list update was kinda glitchy, and took a while to get going. Perhaps it was due to some hiccough on the wiki server side of things? Give it another shot and let me know how you get on.ffutures wrote:Only one snag - the revised one doesn't want to install for some reason, not sure why, just hangs.
I had trouble doing anything from the list yesterday, but worked out later
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Re: [WiP]Ship's Cat OXP
Would it be possible, to add a random meow sound once in a while, if you have a cat on board?
- Diziet Sma
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Re: [WiP]Ship's Cat OXP
That ought to be pretty straightforward.. I'll get a bunch of suitable sounds and have a play with it.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
Re: [WiP]Ship's Cat OXP
Perhaps rather than "Off" and "On" the settings could be "keep in hold" and "free roam". Free roam being "on" where you hear the cat meow as it goes by, and "keep in hold" gives you some privacy.
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Pilot: Mossfoot - Ship ID: Viaticus Rex (Cobra MKII)
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Pilot: Mossfoot - Ship ID: Viaticus Rex (Cobra MKII)
Rank: Competent - Status: Clean
http://www.noahchinnbooks.com/