Trunk nightly
Moderators: winston, another_commander, Getafix
Re: Trunk nightly
...that would be because I changed the default keyconfig to check that the numpad bugfix was working, and forgot to change it back again. Oops.
- Cody
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Re: Trunk nightly
<chuckles> It was sheer force of habit that made me update trunk and launch it this morning. I was intending to take a break from test-flying trunk, and simply fly the 1.80 deployment build for a while. I blame Getafix and his oh-so-simple-to-use Windows Oolite nightly updater.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Trunk nightly
Beats the hell out of the old "Dizzy's Nightly Builds" days, eh?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Trunk nightly
Ha! Your name does appear in the credits at the start of the updater thingy, Diz - never forgotten!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Diziet Sma
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Re: Trunk nightly
Could 1.81 now be added to the drop-down menu of thecim wrote:If the "required_oolite_version" of the OXZ in the manifest.plist is 1.81, then 1.80 won't try to load it. There is also "maximum_oolite_version" for reversed checks, though that's perhaps less necessary.
manifest.plist
generator at oolite.org, please? This would simplify creating new trunk-only manifests..Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Trunk nightly
Thanks for doing this..Diziet Sma wrote:Could 1.81 now be added to the drop-down menu of themanifest.plist
generator at oolite.org, please? This would simplify creating new trunk-only manifests..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: Trunk nightly
This popped up while running the V-Sync test
.exe
with the latest trunk nightly:Code: Select all
01:31:08.502 [script.javaScript.unrootedTimer]: ----- WARNING: Timer <OOJSTimer 0x11aacd70>{nextTime: 586.937, one-shot, running, function: anonymous} is being garbage-collected while still running. You must keep a reference to all running timers, or they will stop unpredictably!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Cody
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Re: Trunk nightly 1.81.0.5947-140807-eca56a3
Another one:
Code: Select all
18:19:43.417 [script.javaScript.unrootedTimer]: ----- WARNING: Timer <OOJSTimer 0x33ece240>{nextTime: 115.792, one-shot, running, function: anonymous} is being garbage-collected while still running. You must keep a reference to all running timers, or they will stop unpredictably!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: Trunk nightly
Fixed if it was what I think it is, but it's hard to tell with those errors.
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Re: Trunk nightly 1.81.0.5950-140808-97019ba
Launching from a planet-facing rock hermit in the Veed system, the planet (Povray) was unlit for 2-3 seconds before its texture appeared.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Trunk nightly 1.81.0.5950-140808-97019ba
Not sure if it the same bug, when a ship is launching it isn't fully lit until it has left the dock.Cody wrote:Launching from a planet-facing rock hermit in the Veed system, the planet (Povray) was unlit for 2-3 seconds before its texture appeared.
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Re: Trunk nightly
Is it possible to expand on the error message so that there is more of a clue as to the cause?cim wrote:Fixed if it was what I think it is, but it's hard to tell with those errors.
Re: Trunk nightly
Not as far as I can tell - theTricky wrote:Is it possible to expand on the error message so that there is more of a clue as to the cause?
function: anonymous
would probably give a decent indication if it hadn't been an anonymous function, and the message only appears once the thing it was attached to is no longer usable.In practice it'll almost always be a timer attached to a ship script, which is usually easy enough to find.
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Re: Trunk nightly
This is why a lot of functions in built-in scripts are named even though they’re never called by name. :-)
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Re: Trunk nightly 1.81.0.5956-140810-16b4e52
Would asking for docking clearance, being told to wait, cancelling then asking again confuse station control? The one at Veed seemed to be all over the place, at first saying I was #2, then #4, then #9 (with simple 'wait' messages in between) - but only one ship eventually launched, and only two other ships were in the aegis.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!