Aft view drive oddity in 1.80...
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- Cody
- Sharp Shooter Spam Assassin
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- Joined: Sat Jul 04, 2009 9:31 pm
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Aft view drive oddity in 1.80...
Just noticed this - if I start a new Jameson in 1.80, my (Griff Cobra - not yet updated) drives look wrong (doubled, and rotated), whereas using my established commander, they look as they should. Could someone double-check this for me, while I investigate further (I'm having one of those days, you see).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Re: Aft view drive oddity in 1.80...
Oops, this is my fault not Oolite , I added in some extra tiny thin exhaust plumes on the player Cobra, but have now taken them out in the latest update as they don't look too good in the aft viewport but they hung around for a few versions of the OXP
Wiki homepage for my OXP: http://wiki.alioth.net/index.php/Griff_Industries
- Cody
- Sharp Shooter Spam Assassin
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Re: Aft view drive oddity in 1.80...
Phew, that's a relief! I'll get around to installing all the updated 1.80 ships after dinner (the aroma of which is now filling the house).
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!