align = -1;
aligns to the right, yes?[UPDATED RELEASE] CompactHUDv1.3 OXZ now available
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- Cody
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Re: [UPDATED RELEASE] CompactHUD OXZ now available
So...
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
Re: [UPDATED RELEASE] CompactHUD OXZ now available
Cody wrote:So...align = -1;
aligns to the right, yes?
align=1
aligns right (for the beacon name and for text legends only). Omitted or set to 0, it aligns left. (-1 would also align left)- Cody
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Re: [UPDATED RELEASE] CompactHUD OXZ now available
<scratches head> Ahh... so that doesn't work with
WitchspaceDestination
, eh? I'll keep tinkering, in that case.I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [UPDATED RELEASE] CompactHUD OXZ now available
The cookie jar is by the coffee...
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: [UPDATED RELEASE] CompactHUD OXZ now available
Cheers! <munches cookie - returns to hud.plist - frowns>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
And any survivors, their debts I will certainly pay. There's always a way!
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Re: [UPDATED RELEASE] CompactHUD OXZ now available
A new version of the CompactHUD is now available. And this time it actually works.
It uses Norby's new HUD Selector OXZ, so it can exist alongside other HUDs without having to uninstall them. A screenshot is now in the first post, showing pretty much all the features except the waypoints.
It uses Norby's new HUD Selector OXZ, so it can exist alongside other HUDs without having to uninstall them. A screenshot is now in the first post, showing pretty much all the features except the waypoints.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [UPDATED RELEASE] CompactHUDv1.2 OXZ now available
After seeing Smivs' recent HUD updates, I realised I'd forgotten one small detail.. so a new version has been uploaded with that omission fixed. The label "DEST:" has been placed in front of the selected witchspace system.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Re: [UPDATED RELEASE] CompactHUDv1.2 OXZ now available
Hmmmm, the un-friendliest destination that side of Lave
Commander Smivs, the friendliest Gourd this side of Riedquat.
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Re: [UPDATED RELEASE] CompactHUDv1.3 OXZ now available
First post edited to indicate that CompactHUD is compatible with HUD Selector, and that HUD Selector itself is optional for use with CompactHUD.
Many thanks to Norby for clearing up a misunderstanding on my part.
Many thanks to Norby for clearing up a misunderstanding on my part.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied