Hi all,
first i want to thank again the developers and the contributors for this great game. I have picked it again after 2 years and i see it is getting better and better. I am anticipating the 1.80 release with great excitement.
I don't know if this has been mentioned before but is it possible/easy to select/activate the oxps you want to use from inside the game and with different settings for different commanders?
As i understand you have to add and remove manualy the oxps from the addon folder to have this effect now.
OXP Selection
Moderators: winston, another_commander
Re: OXP Selection
Not yet, and it's not straightforward to do: if you change which OXPs are loaded then you end up needing to rebuild most of Oolite's data structures - it's barely faster than restarting anyway.
It might get looked at again at some point as the tutorial would really benefit from being able to apply a restriction so only certain OXPs could be loaded in that scenario.
It might get looked at again at some point as the tutorial would really benefit from being able to apply a restriction so only certain OXPs could be loaded in that scenario.
- Norby
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Re: OXP Selection
Welcome back here StathisR!
Yes, you should solve it at folder level. You can choose from more way: symlinks, switch between complete AddOns or multilevel .oxp folders, or the most simple brute force way: install Oolite more times into different folders and use separated start icons for each commander.
Yes, you should solve it at folder level. You can choose from more way: symlinks, switch between complete AddOns or multilevel .oxp folders, or the most simple brute force way: install Oolite more times into different folders and use separated start icons for each commander.
Re: OXP Selection
Well i have different addons folders renamed after each commander and when i want to use one i make it the default.
Thanks for your answers.
Thanks for your answers.