Agreed.. I dug through the full specifications list for the ASUS P5KPL-CM Motherboard and found it uses the Intel GMA 3100 Graphics chip, about which, Wikipedia says:cim wrote:This might be the problem - the driver is claiming shader support, but the card as a whole only supports OpenGL 1.4, so it probably doesn't provide very quick shader support. It wouldn't be the first old on-board card we've seen to support shaders but do so badly enough that it would be better if it didn't. If that's it, switching the graphics settings to non-shader mode will probably solve the problem.mandoman wrote:Code: Select all
11:13:15.552 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 9.2.1"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) G33 [...] GL_ARB_shading_language_100, [...] 11:13:15.561 [rendering.opengl.shader.support]: Shaders are supported.
With that kind of half-hearted "support" for shaders, Oolite would run better with shaders disabled.GMA 3100
Integrated graphics found on G31 and G33 chipset motherboards. Shader Model 3.0, support Pixel Shader 2.0 and doesn't support Vertex Shader with OpenGL 1.4 support.